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BlendEquationSeparate.3CgFX
Langue: en
Version: Cg Toolkit 3.0 (ubuntu - 24/10/10)
Section: 3 (Bibliothèques de fonctions)
Sommaire
NAME
BlendEquationSeparate - 3D API blend equation separateUSAGE
BlendEquationSeparate = int2(modeRGB, modeAlpha)VALID ENUMERANTS
modeRGB, modeAlpha: FuncAdd, FuncSubtract, FuncReverseSubtract, Add, Subtract, ReverseSubtract, Min, Max, LogicOpDESCRIPTION
Specify the RGB and alpha blend equation separately. See the OpenGL glBlendEquationSeparate manual page for details. See the D3DRS_BLENDOP render state description for DirectX 9.The standard reset callback sets the BlendEquationSeparate state to int2(FuncAdd, FuncAdd).
OPENGL FUNCTIONALITY REQUIREMENTS
OpenGL 1.0DIRECT3D FUNCTIONALITY REQUIREMENTS
DirectX 9SEE ALSO
AlphaBlendEnable, BlendEnable, BlendColor, BlendEquation, BlendFunc, BlendFuncSeparate, BlendOp, DestBlend, IndexedVertexBlendEnable, SrcBlend, VertexBlendContenus ©2006-2024 Benjamin Poulain
Design ©2006-2024 Maxime Vantorre