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BlendFuncSeparate.3CgFX
Langue: en
Version: Cg Toolkit 3.0 (ubuntu - 24/10/10)
Section: 3 (Bibliothèques de fonctions)
Sommaire
NAME
BlendFuncSeparate - 3D API blend function separateUSAGE
BlendFuncSeparate = int4(srcRGB, dstRGB, srcAlpha, dstAlpha)VALID ENUMERANTS
srcRGB, dstRGB, srcAlpha, dstAlpha: Zero, One, DestColor, OneMinusDestColor, InvDestColor, SrcAlpha, OneMinusSrcAlpha, InvSrcAlpha, DstAlpha, OneMinusDstAlpha, InvDestAlpha, SrcAlphaSaturate, SrcAlphaSat, SrcColor, OneMinusSrcColor, InvSrcColor, ConstantColor, BlendFactor, OneMinusConstantColor, InvBlendFactor, ConstantAlpha, OneMinusConstantAlphaDESCRIPTION
Specify the source and destination blending functions. See the OpenGL glBlendFuncSeparate manual page for details. See the D3DRS_SEPARATEALPHABLENDENABLE, D3DRS_SRCBLEND, D3DRS_DESTBLEND, D3DRS_SRCBLENDALPHA, and D3DRS_DESTBLENDALPHA render state descriptions for DirectX 9.The standard reset callback sets the BlendFuncSeparate state to int4(One, Zero, One, Zero).
OPENGL FUNCTIONALITY REQUIREMENTS
OpenGL 1.0DIRECT3D FUNCTIONALITY REQUIREMENTS
DirectX 9SEE ALSO
AlphaBlendEnable, BlendEnable, BlendColor, BlendEquation, BlendEquationSeparate, BlendFunc, BlendOp, DestBlend, IndexedVertexBlendEnable, SrcBlend, VertexBlendContenus ©2006-2024 Benjamin Poulain
Design ©2006-2024 Maxime Vantorre