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BumpEnvMat10.3CgFX
Langue: en
Version: Cg Toolkit 3.0 (ubuntu - 24/10/10)
Section: 3 (Bibliothèques de fonctions)
Sommaire
NAME
BumpEnvMat10 - 3D API bump environment mat10USAGE
BumpEnvMat10[i] = float(c10)VALID ENUMERANTS
c10:DESCRIPTION
Specify that this texture-stage state is a floating-point value for the [1][0] coefficient in a bump-mapping matrix. See the D3DTSS_BUMPENVMAT10 texture stage state description for DirectX 9.The standard reset callback sets the BumpEnvMat10[i] state to float(0).
OPENGL FUNCTIONALITY REQUIREMENTS
Not applicable.DIRECT3D FUNCTIONALITY REQUIREMENTS
DirectX 9SEE ALSO
BumpEnvLOffset, BumpEnvLScale, BumpEnvMat00, BumpEnvMat01, BumpEnvMat11Contenus ©2006-2024 Benjamin Poulain
Design ©2006-2024 Maxime Vantorre