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Clutter::Texture.3pm
Langue: en
Version: 2010-08-25 (ubuntu - 24/10/10)
Section: 3 (Bibliothèques de fonctions)
Sommaire
- NAME
- HIERARCHY
- INTERFACES
- METHODS
- actor = Clutter::Texture->new ($filename=undef)
- actor = $class->new_from_actor ($actor)
- boolean = $texture->set_area_from_rgb_data ($data, $has_alpha, $x, $y, $width, $height, $rowstride, $bpp, $flags)
- (width, height) = $texture->get_base_size
- handle = $texture->get_cogl_texture
- $texture->set_cogl_texture ($tex)
- texturequality = $texture->get_filter_quality
- $texture->set_filter_quality ($filter_quality)
- boolean = $texture->set_from_file ($filename)
- boolean = $texture->set_from_rgb_data ($data, $has_alpha, $width, $height, $rowstride, $bpp, $flags)
- boolean = $texture->set_from_yuv_data ($data, $width, $height, $flags)
- integer = $texture->get_max_tile_waste
- PROPERTIES
- SIGNALS
- ENUMS AND FLAGS
- SEE ALSO
- COPYRIGHT
NAME
Clutter::Texture - An actor for displaying and manipulating imagesHIERARCHY
Glib::Object +----Glib::InitiallyUnowned +----Clutter::Actor +----Clutter::Texture
INTERFACES
Glib::Object::_Unregistered::ClutterScriptable
METHODS
actor = Clutter::Texture->new ($filename=undef)
- •
- $filename (string or undef)
actor = $class->new_from_actor ($actor)
- •
- $actor (Clutter::Actor)
boolean = $texture->set_area_from_rgb_data ($data, $has_alpha, $x, $y, $width, $height, $rowstride, $bpp, $flags)
- •
- $data (scalar)
- •
- $has_alpha (boolean)
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- $x (integer)
- •
- $y (integer)
- •
- $width (integer)
- •
- $height (integer)
- •
- $rowstride (integer)
- •
- $bpp (integer)
- •
- $flags (Clutter::TextureFlags)
May croak with a Glib::Error in $@ on failure.
(width, height) = $texture->get_base_size
handle = $texture->get_cogl_texture
$texture->set_cogl_texture ($tex)
- •
- $tex (handle)
texturequality = $texture->get_filter_quality
$texture->set_filter_quality ($filter_quality)
- •
- $filter_quality (Clutter::TextureQuality)
boolean = $texture->set_from_file ($filename)
- •
- $filename (string)
May croak with a Glib::Error in $@ on failure.
boolean = $texture->set_from_rgb_data ($data, $has_alpha, $width, $height, $rowstride, $bpp, $flags)
- •
- $data (scalar)
- •
- $has_alpha (boolean)
- •
- $width (integer)
- •
- $height (integer)
- •
- $rowstride (integer)
- •
- $bpp (integer)
- •
- $flags (Clutter::TextureFlags)
May croak with a Glib::Error in $@ on failure.
boolean = $texture->set_from_yuv_data ($data, $width, $height, $flags)
- •
- $data (scalar)
- •
- $width (integer)
- •
- $height (integer)
- •
- $flags (Clutter::TextureFlags)
May croak with a Glib::Error in $@ on failure.
integer = $texture->get_max_tile_waste
PROPERTIES
- 'cogl-material' (handle : readable / writable)
- The underlying COGL material handle used to draw this actor
- 'cogl-texture' (handle : readable / writable)
- The underlying COGL texture handle used to draw this actor
- 'disable-slicing' (boolean : readable / writable / construct-only / private)
- Force the underlying texture to be singlularand not made of of smaller space saving inidivual textures.
- 'filename' (string : writable)
- The full path of the file containing the texture
- 'filter-quality' (Clutter::TextureQuality : readable / writable / construct / private)
- Rendering quality used when drawing the texture.
- 'keep-aspect-ratio' (boolean : readable / writable / private)
- Keep the aspect ratio of the texture when requesting the preferred width or height
- 'load-async' (boolean : writable / private)
- Load files inside a thread to avoid blocking when loading images.
- 'load-data-async' (boolean : writable / private)
- Decode image data files inside a thread to reduce blocking when loading images.
- 'pixel-format' (Clutter::Cogl::PixelFormat : readable / private)
- CoglPixelFormat to use.
- 'repeat-x' (boolean : readable / writable / private)
- Repeat underlying pixbuf rather than scale in x direction.
- 'repeat-y' (boolean : readable / writable / private)
- Repeat underlying pixbuf rather than scale in y direction.
- 'sync-size' (boolean : readable / writable / private)
- Auto sync size of actor to underlying pixbuf dimensions
- 'tile-waste' (integer : readable / private)
- Maximum waste area of a sliced texture
SIGNALS
- size-change (Clutter::Texture, integer, integer)
- pixbuf-change (Clutter::Texture)
- load-finished (Clutter::Texture, gpointer)
ENUMS AND FLAGS
enum Clutter::Cogl::PixelFormat
- •
- 'any' / 'COGL_PIXEL_FORMAT_ANY'
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- 'a-8' / 'COGL_PIXEL_FORMAT_A_8'
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- 'rgb-565' / 'COGL_PIXEL_FORMAT_RGB_565'
- •
- 'rgba-4444' / 'COGL_PIXEL_FORMAT_RGBA_4444'
- •
- 'rgba-5551' / 'COGL_PIXEL_FORMAT_RGBA_5551'
- •
- 'yuv' / 'COGL_PIXEL_FORMAT_YUV'
- •
- 'g-8' / 'COGL_PIXEL_FORMAT_G_8'
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- 'rgb-888' / 'COGL_PIXEL_FORMAT_RGB_888'
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- 'bgr-888' / 'COGL_PIXEL_FORMAT_BGR_888'
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- 'rgba-8888' / 'COGL_PIXEL_FORMAT_RGBA_8888'
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- 'bgra-8888' / 'COGL_PIXEL_FORMAT_BGRA_8888'
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- 'argb-8888' / 'COGL_PIXEL_FORMAT_ARGB_8888'
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- 'abgr-8888' / 'COGL_PIXEL_FORMAT_ABGR_8888'
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- 'rgba-8888-pre' / 'COGL_PIXEL_FORMAT_RGBA_8888_PRE'
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- 'bgra-8888-pre' / 'COGL_PIXEL_FORMAT_BGRA_8888_PRE'
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- 'argb-8888-pre' / 'COGL_PIXEL_FORMAT_ARGB_8888_PRE'
- •
- 'abgr-8888-pre' / 'COGL_PIXEL_FORMAT_ABGR_8888_PRE'
- •
- 'rgba-4444-pre' / 'COGL_PIXEL_FORMAT_RGBA_4444_PRE'
- •
- 'rgba-5551-pre' / 'COGL_PIXEL_FORMAT_RGBA_5551_PRE'
flags Clutter::TextureFlags
- •
- 'none' / 'CLUTTER_TEXTURE_NONE'
- •
- 'rgb-flag-bgr' / 'CLUTTER_TEXTURE_RGB_FLAG_BGR'
- •
- 'rgb-flag-premult' / 'CLUTTER_TEXTURE_RGB_FLAG_PREMULT'
- •
- 'yuv-flag-yuv2' / 'CLUTTER_TEXTURE_YUV_FLAG_YUV2'
enum Clutter::TextureQuality
- •
- 'low' / 'CLUTTER_TEXTURE_QUALITY_LOW'
- •
- 'medium' / 'CLUTTER_TEXTURE_QUALITY_MEDIUM'
- •
- 'high' / 'CLUTTER_TEXTURE_QUALITY_HIGH'
SEE ALSO
Clutter, Glib::Object, Glib::InitiallyUnowned, Clutter::ActorCOPYRIGHT
Copyright (C) 2006, 2007, 2008 OpenedHand LtdCopyright (C) 2009 Intel Corporation
This module is free software; you can redistribute it and/or modify it under the terms of either:
- •
- the GNU Lesser General Public Library version 2.1; or
- •
- the Artistic License, version 2.0.
See Clutter for the full copyright notice.
Contenus ©2006-2024 Benjamin Poulain
Design ©2006-2024 Maxime Vantorre