Rechercher une page de manuel
DepthRange.3CgFX
Langue: en
Version: Cg Toolkit 3.0 (ubuntu - 24/10/10)
Section: 3 (Bibliothèques de fonctions)
Sommaire
NAME
DepthRange - 3D API depth rangeUSAGE
DepthRange = float2(near, far)VALID ENUMERANTS
near, far:DESCRIPTION
Specify the mapping of the near and far clipping planes to window coordinates. See the OpenGL glDepthRange manual page for details. See the IDirect3DDevice9::SetViewport method for details.The standard reset callback sets the DepthRange state to float2(0, 1).
OPENGL FUNCTIONALITY REQUIREMENTS
OpenGL 1.0DIRECT3D FUNCTIONALITY REQUIREMENTS
DirectX 9SEE ALSO
DepthBias, DepthBounds, DepthBoundsEnable, DepthClampEnable, DepthFunc, DepthMask, DepthTestEnableContenus ©2006-2024 Benjamin Poulain
Design ©2006-2024 Maxime Vantorre