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LightAmbient.3CgFX
Langue: en
Version: Cg Toolkit 3.0 (ubuntu - 24/10/10)
Section: 3 (Bibliothèques de fonctions)
Sommaire
NAME
LightAmbient - 3D API light ambientUSAGE
LightAmbient[i] = float4(r, g, b, a)VALID ENUMERANTS
r, g, b, a:DESCRIPTION
Specify the ambient intensity of the light. See the GL_AMBIENT description on the OpenGL glLight manual page for details. See the Ambient member of the D3DLIGHT9 argument to IDirect3DDevice9::SetLight method.The standard reset callback sets the LightAmbient[i] state to float4(0, 0, 0, 1).
OPENGL FUNCTIONALITY REQUIREMENTS
OpenGL 1.0DIRECT3D FUNCTIONALITY REQUIREMENTS
DirectX 9SEE ALSO
LightAttenuation0, LightAttenuation1, LightAttenuation2, LightConstantAttenuation, LightDiffuse, LightDirection, LightEnable, LightFalloff, LightLinearAttenuation, LightModelAmbient, LightModelColorControl, LightModelLocalViewerEnable, LightModelTwoSideEnable, LightPhi, LightPosition, LightQuadraticAttenuation, LightRange, LightSpecular, LightSpotCutoff, LightSpotDirection, LightSpotExponent, LightTheta, LightType, LightingEnableContenus ©2006-2024 Benjamin Poulain
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