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LightSpotExponent.3CgFX
Langue: en
Version: Cg Toolkit 3.0 (ubuntu - 24/10/10)
Section: 3 (Bibliothèques de fonctions)
Sommaire
NAME
LightSpotExponent - 3D API light spot exponentUSAGE
LightSpotExponent[i] = float(exp)VALID ENUMERANTS
exp:DESCRIPTION
Specify the lights intensity distribution. See the GL_SPOT_EXPONENT description on the OpenGL glLight manual page for details.The standard reset callback sets the LightSpotExponent[i] state to float(0).
OPENGL FUNCTIONALITY REQUIREMENTS
OpenGL 1.0DIRECT3D FUNCTIONALITY REQUIREMENTS
Not applicable.SEE ALSO
LightAmbient, LightAttenuation0, LightAttenuation1, LightAttenuation2, LightConstantAttenuation, LightDiffuse, LightDirection, LightEnable, LightFalloff, LightLinearAttenuation, LightModelAmbient, LightModelColorControl, LightModelLocalViewerEnable, LightModelTwoSideEnable, LightPhi, LightPosition, LightQuadraticAttenuation, LightRange, LightSpecular, LightSpotCutoff, LightSpotDirection, LightTheta, LightType, LightingEnableContenus ©2006-2024 Benjamin Poulain
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