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LightingEnable.3CgFX
Langue: en
Version: Cg Toolkit 3.0 (ubuntu - 24/10/10)
Section: 3 (Bibliothèques de fonctions)
Sommaire
NAME
LightingEnable - 3D API lighting enableUSAGE
LightingEnable = bool(enable)VALID ENUMERANTS
enable: true, falseDESCRIPTION
Enable/disable lighting. See the GL_LIGHTING description on the OpenGL glEnable manual page for details. See the D3DRS_LIGHTING render state description for DirectX 9.The standard reset callback sets the LightingEnable state to bool(false).
OPENGL FUNCTIONALITY REQUIREMENTS
OpenGL 1.0DIRECT3D FUNCTIONALITY REQUIREMENTS
DirectX 9SEE ALSO
LightAmbient, LightAttenuation0, LightAttenuation1, LightAttenuation2, LightConstantAttenuation, LightDiffuse, LightDirection, LightEnable, LightFalloff, LightLinearAttenuation, LightModelAmbient, LightModelColorControl, LightModelLocalViewerEnable, LightModelTwoSideEnable, LightPhi, LightPosition, LightQuadraticAttenuation, LightRange, LightSpecular, LightSpotCutoff, LightSpotDirection, LightSpotExponent, LightTheta, LightTypeContenus ©2006-2024 Benjamin Poulain
Design ©2006-2024 Maxime Vantorre