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MASK_COLOR_8.3alleg
Langue: en
Version: version 4.2.2 (debian - 07/07/09)
Section: 3 (Bibliothèques de fonctions)
Sommaire
NAME
MASK_COLOR_8, MASK_COLOR_15, MASK_COLOR_16, MASK_COLOR_24, MASK_COLOR_32 - Constant representing the mask value in sprites. Allegro game programming library.SYNOPSIS
#include <allegro.h>#define MASK_COLOR_8 0
#define MASK_COLOR_15 (5.5.5 pink)
#define MASK_COLOR_16 (5.6.5 pink)
#define MASK_COLOR_24 (8.8.8 pink)
#define MASK_COLOR_32 (8.8.8 pink)
DESCRIPTION
Constants representing the colors used to mask transparent sprite pixels for each color depth. In 256-color resolutions this is zero, and in truecolor modes it is bright pink (maximum red and blue, zero green).SEE ALSO
bitmap_mask_color(3alleg), makecol(3alleg), draw_sprite(3alleg), masked_blit(3alleg)Contenus ©2006-2024 Benjamin Poulain
Design ©2006-2024 Maxime Vantorre