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MaterialPower.3CgFX
Langue: en
Version: Cg Toolkit 3.0 (ubuntu - 24/10/10)
Section: 3 (Bibliothèques de fonctions)
Sommaire
NAME
MaterialPower - 3D API material powerUSAGE
MaterialPower = float(shininess)VALID ENUMERANTS
shininess:DESCRIPTION
Specifies the materials specular exponent. See the GL_SHININESS description on the OpenGL glMaterial manual page for details. See the D3DRS_EMISSIVEMATERIALSOURCE render state description for DirectX 9.The standard reset callback sets the MaterialPower state to float(0).
OPENGL FUNCTIONALITY REQUIREMENTS
OpenGL 1.0DIRECT3D FUNCTIONALITY REQUIREMENTS
DirectX 9SEE ALSO
AmbientMaterialSource, ColorMaterial, DiffuseMaterialSource, EmissiveMaterialSource, MaterialAmbient, MaterialDiffuse, MaterialEmission, MaterialEmissive, MaterialShininess, MaterialSpecular, SpecularMaterialSourceContenus ©2006-2024 Benjamin Poulain
Design ©2006-2024 Maxime Vantorre