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POLYTYPE_ATEX_LIT.3alleg
Langue: en
Version: version 4.2.2 (debian - 07/07/09)
Section: 3 (Bibliothèques de fonctions)
Sommaire
NAME
POLYTYPE_ATEX_LIT, POLYTYPE_PTEX_LIT - Polygon rendering mode type Allegro game programming library.SYNOPSIS
#include <allegro.h>#define POLYTYPE_ATEX_LIT
#define POLYTYPE_PTEX_LIT
DESCRIPTION
Like POLYTYPE_ATEX and POLYTYPE_PTEX, but the global color_map table (for 256-color modes) or blender function (for non-MMX truecolor modes) is used to blend the texture with a light level taken from the `c' value in the vertex structure. This must only be used after you have set up the color mapping table or blender functions!SEE ALSO
polygon3d(3alleg), POLYTYPE_ATEX(3alleg), POLYTYPE_PTEX(3alleg), color_map(3alleg), ex3d(3alleg)Contenus ©2006-2024 Benjamin Poulain
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