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POLYTYPE_GCOL.3alleg
Langue: en
Version: version 4.2.2 (debian - 07/07/09)
Section: 3 (Bibliothèques de fonctions)
Sommaire
NAME
POLYTYPE_GCOL - Polygon rendering mode type Allegro game programming library.SYNOPSIS
#include <allegro.h>#define POLYTYPE_GCOL
DESCRIPTION
A single-color gouraud shaded polygon. The colors for each vertex are taken from the `c' value, and interpolated across the polygon. This is very fast, but will only work in 256-color modes if your palette contains a smooth gradient between the colors. In truecolor modes it interprets the color as a packed, display-format value as produced by the makecol() function.SEE ALSO
polygon3d(3alleg), makecol(3alleg), ex3d(3alleg), exscn3d(3alleg), exzbuf(3alleg)Contenus ©2006-2024 Benjamin Poulain
Design ©2006-2024 Maxime Vantorre