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POLYTYPE_GRGB
Langue: en
Version: version 4.2.2 (mandriva - 01/05/08)
Section: 3 (Bibliothèques de fonctions)
Sommaire
NAME
POLYTYPE_GRGB - Polygon rendering mode type Allegro game programming library.SYNOPSIS
#include <allegro.h>#define POLYTYPE_GRGB
DESCRIPTION
A gouraud shaded polygon which interpolates RGB triplets rather than a single color. In 256-color modes this uses the global rgb_map table to convert the result to an 8-bit paletted color, so it must only be used after you have set up the RGB mapping table! The colors for each vertex are taken from the `c' value, which is interpreted as a 24-bit RGB triplet (0xFF0000 is red, 0x00FF00 is green, and 0x0000FF is blue).SEE ALSO
polygon3d(3), rgb_map(3), ex3d(3)Contenus ©2006-2024 Benjamin Poulain
Design ©2006-2024 Maxime Vantorre