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ProjectionTransform.3CgFX
Langue: en
Version: Cg Toolkit 3.0 (ubuntu - 24/10/10)
Section: 3 (Bibliothèques de fonctions)
Sommaire
NAME
ProjectionTransform - 3D API projection transformUSAGE
ProjectionTransform = float4x4(m1, m2, m3, m4, m5, ... , m13, m14, m15, m16)VALID ENUMERANTS
mi:DESCRIPTION
Set the values of the projection matrix. See the GL_PROJECTION description on the OpenGL glMatrixMode manual page for details. See the description of the D3DTS_PROJECTION transform state type for the IDirect3DDevice9::SetTransform method.The standard reset callback sets the ProjectionTransform state to the identity matrix.
OPENGL FUNCTIONALITY REQUIREMENTS
OpenGL 1.0DIRECT3D FUNCTIONALITY REQUIREMENTS
DirectX 9SEE ALSO
ModelViewMatrix, ModelViewTransform, ProjectionMatrix, ViewTransform, WorldTransformContenus ©2006-2024 Benjamin Poulain
Design ©2006-2024 Maxime Vantorre