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SDL_SaveBMP
Langue: en
Version: 122003 (mandriva - 01/05/08)
Section: 3 (Bibliothèques de fonctions)
NAME
SDL_SaveBMP - Save an SDL_Surface as a Windows BMP file.SYNOPSIS
#include "SDL.h"
int SDL_SaveBMP(SDL_Surface *surface, const char *file);
DESCRIPTION
Saves the SDL_Surface surface as a Windows BMP file named file.
RETURN VALUE
Returns 0 if successful or -1 if there was an error.
SEE ALSO
SDL_LoadBMP
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