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SbVec3ub.3coin2
Langue: en
Version: 383325 (fedora - 01/12/10)
Section: 3 (Bibliothèques de fonctions)
Sommaire
- NAME
- SYNOPSIS
- Detailed Description
- Constructor & Destructor Documentation
- SbVec3ub::SbVec3ub (void) [inline]The default constructor does nothing. The vector coordinates will be uninitialized until you do a setValue().
- SbVec3ub::SbVec3ub (const uint8_t v[3]) [inline]Constructs an SbVec3ub instance with initial values from v.
- SbVec3ub::SbVec3ub (uint8_t x, uint8_t y, uint8_t z) [inline]Constructs an SbVec3ub instance with the initial vector endpoint set to <x, y, z>.
- SbVec3ub::SbVec3ub (const SbVec3b & v) [inline, explicit]Constructs an SbVec3ub instance with initial values from the 8-bit vector v.
- SbVec3ub::SbVec3ub (const SbVec3us & v) [inline, explicit]Constructs an SbVec3ub instance with initial values from the unsigned short integer precision vector v.
- SbVec3ub::SbVec3ub (const SbVec3ui32 & v) [inline, explicit]Constructs an SbVec3ub instance with initial values from the unsigned 32-bit integer precision vector v.
- Member Function Documentation
- SbVec3ub & SbVec3ub::setValue (const uint8_t v[3]) [inline]Set new coordinates for the vector from v. Returns reference to self.
- SbVec3ub & SbVec3ub::setValue (uint8_t x, uint8_t y, uint8_t z) [inline]Set new coordinates for the vector. Returns reference to self.
- SbVec3ub & SbVec3ub::setValue (const SbVec3b & v)Sets this vector to the 8-bit integer precision vector v converting the vector to an unsigned 8-bit integer precision vector.
- SbVec3ub & SbVec3ub::setValue (const SbVec3us & v)Sets this vector to the unsigned short integer precision vector v, converting the vector to an unsigned 8-bit integer precision vector.
- SbVec3ub & SbVec3ub::setValue (const SbVec3ui32 & v)Sets this vector to the 32-bit unsigned integer precision vector v, converting the vector to an unsigned 8-bit integer precision vector.
- const uint8_t * SbVec3ub::getValue (void) const [inline]Returns a pointer to an array of three unsigned 8-bit integers containing the x and y coordinates of the vector.
- void SbVec3ub::getValue (uint8_t & x, uint8_t & y, uint8_t & z) const [inline]Returns the x, y and z coordinates of the vector.
- uint8_t & SbVec3ub::operator[] (int i) [inline]Index operator. Returns modifiable x, y or z coordinate of the vector.
- const uint8_t & SbVec3ub::operator[] (int i) const [inline]Index operator. Returns non-modifiable x, y or z coordinate of the vector.
- int32_t SbVec3ub::dot (SbVec3ub v) const [inline]Calculates and returns the result of taking the dot product of this vector and v.
- void SbVec3ub::negate (void)Negate the vector (i.e. point it in the opposite direction)
- SbVec3ub & SbVec3ub::operator*= (int d) [inline]Multiply components of vector with scalar value d. Returns reference to self.
- SbVec3ub & SbVec3ub::operator*= (double d)Multiply components of vector with scalar value d. Returns reference to self.
- SbVec3ub & SbVec3ub::operator/= (int d) [inline]Divides components of vector with scalar value d. Returns reference to self.
- SbVec3ub & SbVec3ub::operator/= (double d) [inline]Divides components of vector with double precision floating point value d. Returns reference to self.
- SbVec3ub & SbVec3ub::operator+= (SbVec3ub v) [inline]Adds this vector and vector u. Returns reference to self.
- SbVec3ub & SbVec3ub::operator-= (SbVec3ub v) [inline]Subtracts vector u from this vector. Returns reference to self.
- SbVec3ub SbVec3ub::operator- (void) const [inline]Non-destructive negation operator. Returns a new SbVec3ub instance which points in the opposite direction of this vector.
- Author
NAME
SbVec3ub -The SbVec3ub class is a 3 dimensional vector with unsigned 8-bit integer coordinates.
SYNOPSIS
#include <Inventor/SbVec3ub.h>
Public Member Functions
SbVec3ub (void)
SbVec3ub (const uint8_t v[3])
SbVec3ub (uint8_t x, uint8_t y, uint8_t z)
SbVec3ub (const SbVec3b &v)
SbVec3ub (const SbVec3us &v)
SbVec3ub (const SbVec3ui32 &v)
SbVec3ub & setValue (const uint8_t v[3])
SbVec3ub & setValue (uint8_t x, uint8_t y, uint8_t z)
SbVec3ub & setValue (const SbVec3b &v)
SbVec3ub & setValue (const SbVec3us &v)
SbVec3ub & setValue (const SbVec3ui32 &v)
const uint8_t * getValue (void) const
void getValue (uint8_t &x, uint8_t &y, uint8_t &z) const
uint8_t & operator[] (int i)
const uint8_t & operator[] (int i) const
int32_t dot (SbVec3ub v) const
void negate (void)
SbVec3ub & operator*= (int d)
SbVec3ub & operator*= (double d)
SbVec3ub & operator/= (int d)
SbVec3ub & operator/= (double d)
SbVec3ub & operator+= (SbVec3ub v)
SbVec3ub & operator-= (SbVec3ub v)
SbVec3ub operator- (void) const
Protected Attributes
uint8_t vec [3]
Detailed Description
The SbVec3ub class is a 3 dimensional vector with unsigned 8-bit integer coordinates.
This vector provides storage for a vector in 3 dimensions as well as simple integer arithmetic operations.
See also:
- SbVec2ub, SbVec4ub, SbVec3b, SbVec3s, SbVec3us, SbVec3i32, SbVec3ui32
Since:
- Coin-2.5
Constructor & Destructor Documentation
SbVec3ub::SbVec3ub (void) [inline]The default constructor does nothing. The vector coordinates will be uninitialized until you do a setValue().
SbVec3ub::SbVec3ub (const uint8_t v[3]) [inline]Constructs an SbVec3ub instance with initial values from v.
SbVec3ub::SbVec3ub (uint8_t x, uint8_t y, uint8_t z) [inline]Constructs an SbVec3ub instance with the initial vector endpoint set to <x, y, z>.
SbVec3ub::SbVec3ub (const SbVec3b & v) [inline, explicit]Constructs an SbVec3ub instance with initial values from the 8-bit vector v.
SbVec3ub::SbVec3ub (const SbVec3us & v) [inline, explicit]Constructs an SbVec3ub instance with initial values from the unsigned short integer precision vector v.
SbVec3ub::SbVec3ub (const SbVec3ui32 & v) [inline, explicit]Constructs an SbVec3ub instance with initial values from the unsigned 32-bit integer precision vector v.
Member Function Documentation
SbVec3ub & SbVec3ub::setValue (const uint8_t v[3]) [inline]Set new coordinates for the vector from v. Returns reference to self.
See also:
- getValue()
SbVec3ub & SbVec3ub::setValue (uint8_t x, uint8_t y, uint8_t z) [inline]Set new coordinates for the vector. Returns reference to self.
See also:
- getValue()
SbVec3ub & SbVec3ub::setValue (const SbVec3b & v)Sets this vector to the 8-bit integer precision vector v converting the vector to an unsigned 8-bit integer precision vector.
SbVec3ub & SbVec3ub::setValue (const SbVec3us & v)Sets this vector to the unsigned short integer precision vector v, converting the vector to an unsigned 8-bit integer precision vector.
SbVec3ub & SbVec3ub::setValue (const SbVec3ui32 & v)Sets this vector to the 32-bit unsigned integer precision vector v, converting the vector to an unsigned 8-bit integer precision vector.
const uint8_t * SbVec3ub::getValue (void) const [inline]Returns a pointer to an array of three unsigned 8-bit integers containing the x and y coordinates of the vector.
See also:
- setValue()
void SbVec3ub::getValue (uint8_t & x, uint8_t & y, uint8_t & z) const [inline]Returns the x, y and z coordinates of the vector.
See also:
- setValue()
uint8_t & SbVec3ub::operator[] (int i) [inline]Index operator. Returns modifiable x, y or z coordinate of the vector.
See also:
- getValue() and setValue()
const uint8_t & SbVec3ub::operator[] (int i) const [inline]Index operator. Returns non-modifiable x, y or z coordinate of the vector.
See also:
- getValue() and setValue()
int32_t SbVec3ub::dot (SbVec3ub v) const [inline]Calculates and returns the result of taking the dot product of this vector and v.
void SbVec3ub::negate (void)Negate the vector (i.e. point it in the opposite direction)
Referenced by operator-().
SbVec3ub & SbVec3ub::operator*= (int d) [inline]Multiply components of vector with scalar value d. Returns reference to self.
SbVec3ub & SbVec3ub::operator*= (double d)Multiply components of vector with scalar value d. Returns reference to self.
SbVec3ub & SbVec3ub::operator/= (int d) [inline]Divides components of vector with scalar value d. Returns reference to self.
SbVec3ub & SbVec3ub::operator/= (double d) [inline]Divides components of vector with double precision floating point value d. Returns reference to self.
SbVec3ub & SbVec3ub::operator+= (SbVec3ub v) [inline]Adds this vector and vector u. Returns reference to self.
SbVec3ub & SbVec3ub::operator-= (SbVec3ub v) [inline]Subtracts vector u from this vector. Returns reference to self.
SbVec3ub SbVec3ub::operator- (void) const [inline]Non-destructive negation operator. Returns a new SbVec3ub instance which points in the opposite direction of this vector.
See also:
- negate()
References negate().
Author
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Contenus ©2006-2024 Benjamin Poulain
Design ©2006-2024 Maxime Vantorre