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SoBBoxModelMatrixElement
Langue: en
Version: 354624 (ubuntu - 24/10/10)
Section: 3 (Bibliothèques de fonctions)
Sommaire
- NAME
- SYNOPSIS
- Detailed Description
- Constructor & Destructor Documentation
- Member Function Documentation
- void SoBBoxModelMatrixElement::initClass (void) [static]This static method initializes static data for the SoBBoxModelMatrixElement class.
- void SoBBoxModelMatrixElement::reset (SoState *const state, SoNode *const node) [static]This method is for the SoGetBoundingBoxAction class so it can reset the current model matrix and all local matrices to identity.
- void SoBBoxModelMatrixElement::pushMatrix (SoState *const state, SbMatrix & matrix, SbMatrix & localmatrix) [static]This method keeps two matrices up-to-date as opposed to the method it replaces.
- void SoBBoxModelMatrixElement::popMatrix (SoState *const state, const SbMatrix & matrix, const SbMatrix & localmatrix) [static]This method keeps two matrices up-to-date as opposed to the method it replaces.
- SbMatrix SoBBoxModelMatrixElement::pushMatrixElt (void) [protected, virtual]This method is for debug use only.
- void SoBBoxModelMatrixElement::popMatrixElt (const SbMatrix & m) [protected, virtual]This method is for debug use only.
- Author
NAME
SoBBoxModelMatrixElement -The SoBBoxModelMatrixElement class keeps track of the current model matrix during a scene graph traversal. It is used by amongst others the SoGetBoundingBoxAction class.
SYNOPSIS
#include <Inventor/elements/SoBBoxModelMatrixElement.h>
Inherits SoModelMatrixElement.
Public Member Functions
virtual void init (SoState *state)
FIXME: write doc.
virtual void push (SoState *state)
FIXME: write doc.
Static Public Member Functions
static void initClass (void)
static void reset (SoState *const state, SoNode *const node)
static void pushMatrix (SoState *const state, SbMatrix &matrix, SbMatrix &localmatrix)
static void popMatrix (SoState *const state, const SbMatrix &matrix, const SbMatrix &localmatrix)
Protected Member Functions
virtual ~SoBBoxModelMatrixElement ()
virtual void makeEltIdentity (void)
FIXME: write doc.
virtual void setElt (const SbMatrix &matrix)
FIXME: write doc.
virtual void multElt (const SbMatrix &matrix)
FIXME: write doc.
virtual void translateEltBy (const SbVec3f &translation)
FIXME: write doc.
virtual void rotateEltBy (const SbRotation &translation)
FIXME: write doc.
virtual void scaleEltBy (const SbVec3f &scaleFactor)
FIXME: write doc.
virtual SbMatrix pushMatrixElt ()
virtual void popMatrixElt (const SbMatrix &matrix)
Detailed Description
The SoBBoxModelMatrixElement class keeps track of the current model matrix during a scene graph traversal. It is used by amongst others the SoGetBoundingBoxAction class.
Constructor & Destructor Documentation
SoBBoxModelMatrixElement::~SoBBoxModelMatrixElement () [protected, virtual]The destructor.
Member Function Documentation
void SoBBoxModelMatrixElement::initClass (void) [static]This static method initializes static data for the SoBBoxModelMatrixElement class.
Reimplemented from SoModelMatrixElement.
void SoBBoxModelMatrixElement::reset (SoState *const state, SoNode *const node) [static]This method is for the SoGetBoundingBoxAction class so it can reset the current model matrix and all local matrices to identity.
void SoBBoxModelMatrixElement::pushMatrix (SoState *const state, SbMatrix & matrix, SbMatrix & localmatrix) [static]This method keeps two matrices up-to-date as opposed to the method it replaces.
void SoBBoxModelMatrixElement::popMatrix (SoState *const state, const SbMatrix & matrix, const SbMatrix & localmatrix) [static]This method keeps two matrices up-to-date as opposed to the method it replaces.
SbMatrix SoBBoxModelMatrixElement::pushMatrixElt (void) [protected, virtual]This method is for debug use only.
Reimplemented from SoModelMatrixElement.
void SoBBoxModelMatrixElement::popMatrixElt (const SbMatrix & m) [protected, virtual]This method is for debug use only.
Reimplemented from SoModelMatrixElement.
Author
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