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SoButtonEvent.3coin2
Langue: en
Version: 382217 (fedora - 01/12/10)
Section: 3 (Bibliothèques de fonctions)
Sommaire
- NAME
- SYNOPSIS
- Detailed Description
- Member Enumeration Documentation
- Constructor & Destructor Documentation
- Member Function Documentation
- void SoButtonEvent::setState (SoButtonEvent::State state)Set the state of the button which the user interacted with.
- SoButtonEvent::State SoButtonEvent::getState (void) constReturns the state of the button which is the cause of the event, i.e. whether it was pushed down or released.
- void SoButtonEvent::initClass (void) [static]Initialize the type information data.
- Author
NAME
SoButtonEvent -The SoButtonEvent class is the base class for all button events.
The event classes which results from the user pushing buttons on some device (keyboard, mouse or spaceball) all inherit this class. The SoButtonEvent class contains methods for setting and getting the state of the button(s).
SYNOPSIS
#include <Inventor/events/SoButtonEvent.h>
Inherits SoEvent.
Inherited by SoKeyboardEvent, SoMouseButtonEvent, and SoSpaceballButtonEvent.
Public Types
enum State { UP, DOWN, UNKNOWN }
Public Member Functions
SoButtonEvent (void)
virtual ~SoButtonEvent ()
void setState (SoButtonEvent::State state)
SoButtonEvent::State getState (void) const
Static Public Member Functions
static void initClass (void)
Detailed Description
The SoButtonEvent class is the base class for all button events.
The event classes which results from the user pushing buttons on some device (keyboard, mouse or spaceball) all inherit this class. The SoButtonEvent class contains methods for setting and getting the state of the button(s).
See also:
- SoEvent, SoKeyboardEvent, SoMouseButtonEvent, SoSpaceballButtonEvent
SoEventCallback, SoHandleEventAction
Member Enumeration Documentation
enum SoButtonEvent::StateThis gives the actual state of the button.
Enumerator:
- UP
- Button has been released.
- DOWN
- Button has been pressed down.
- UNKNOWN
- The state of the button is unknown.
Constructor & Destructor Documentation
SoButtonEvent::SoButtonEvent (void)Constructor.
References UNKNOWN.
SoButtonEvent::~SoButtonEvent () [virtual]Destructor.
Member Function Documentation
void SoButtonEvent::setState (SoButtonEvent::State state)Set the state of the button which the user interacted with.
This method is used from the window specific device classes when translating events to the generic Coin library.
See also:
- getState()
SoButtonEvent::State SoButtonEvent::getState (void) constReturns the state of the button which is the cause of the event, i.e. whether it was pushed down or released.
See also:
- wasShiftDown(), wasCtrlDown(), wasAltDown(), getPosition(), getTime()
Referenced by SoSpaceballButtonEvent::isButtonPressEvent(), SoMouseButtonEvent::isButtonPressEvent(), SoSpaceballButtonEvent::isButtonReleaseEvent(), SoMouseButtonEvent::isButtonReleaseEvent(), SoKeyboardEvent::isKeyPressEvent(), and SoKeyboardEvent::isKeyReleaseEvent().
void SoButtonEvent::initClass (void) [static]Initialize the type information data.
Reimplemented from SoEvent.
Reimplemented in SoKeyboardEvent, SoMouseButtonEvent, and SoSpaceballButtonEvent.
Author
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