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SoSFPath.3coin2
Langue: en
Version: 382970 (fedora - 01/12/10)
Section: 3 (Bibliothèques de fonctions)
Sommaire
- NAME
- SYNOPSIS
- Detailed Description
- Member Function Documentation
- SoType SoSFPath::getClassTypeId (void) [static]Returns a unique type identifier for this field class.
- SoType SoSFPath::getTypeId (void) const [virtual]Returns the type identification instance which uniquely identifies the Coin field class the object belongs to.
- int SoSFPath::operator== (const SoSFPath & f) constChecks for equality. Returns 0 if the fields are of different type or the field's value(s) are not equal.
- int SoSFPath::operator!= (const SoSFPath & f) const [inline]Returns TRUE if the fields are of different type or has different value.
- void SoSFPath::initClass (void) [static]Internal method called upon initialization of the library (from SoDB::init()) to set up the type system.
- void SoSFPath::notify (SoNotList * nlist) [virtual]Notify auditors that this field has changed.
- void SoSFPath::fixCopy (SbBool copyconnections) [virtual]This method is internally called after SoField::copyFrom() during scene graph copies, and should do the operations necessary for fixing up the field instance after it has gotten a new value.
- SbBool SoSFPath::referencesCopy (void) const [virtual]Returns TRUE if this field has references to any containers in the scene graph which are also duplicated during the copy operation.
- Author
NAME
SoSFPath -The SoSFPath class is a container for a single path.
This field container stores a pointer to a Coin path. It takes care of the necessary functionality for handling copy, import and export operations.
SYNOPSIS
#include <Inventor/fields/SoSFPath.h>
Inherits SoSField.
Public Member Functions
virtual SoType getTypeId (void) const
virtual void copyFrom (const SoField &field)
const SoSFPath & operator= (const SoSFPath &field)
virtual SbBool isSame (const SoField &field) const
SoPath * getValue (void) const
void setValue (SoPath *newvalue)
SoPath * operator= (SoPath *newvalue)
int operator== (const SoSFPath &field) const
int operator!= (const SoSFPath &field) const
virtual void notify (SoNotList *l)
virtual void fixCopy (SbBool copyconnections)
virtual SbBool referencesCopy (void) const
Static Public Member Functions
static void * createInstance (void)
static SoType getClassTypeId (void)
static void initClass (void)
Protected Attributes
SoPath * value
Friends
class SoMFPath
Detailed Description
The SoSFPath class is a container for a single path.
This field container stores a pointer to a Coin path. It takes care of the necessary functionality for handling copy, import and export operations.
Note that the path pointer stored in a field instance of this type may be a NULL pointer.
See also:
- SoPath, SoMFPath
Member Function Documentation
SoType SoSFPath::getClassTypeId (void) [static]Returns a unique type identifier for this field class.
See also:
- getTypeId(), SoType
Reimplemented from SoSField.
SoType SoSFPath::getTypeId (void) const [virtual]Returns the type identification instance which uniquely identifies the Coin field class the object belongs to.
See also:
- getClassTypeId(), SoType
Implements SoField.
int SoSFPath::operator== (const SoSFPath & f) constChecks for equality. Returns 0 if the fields are of different type or the field's value(s) are not equal.
Reimplemented from SoField.
int SoSFPath::operator!= (const SoSFPath & f) const [inline]Returns TRUE if the fields are of different type or has different value.
Reimplemented from SoField.
void SoSFPath::initClass (void) [static]Internal method called upon initialization of the library (from SoDB::init()) to set up the type system.
Reimplemented from SoSField.
void SoSFPath::notify (SoNotList * nlist) [virtual]Notify auditors that this field has changed.
Reimplemented from SoField.
References SoBase::addAuditor(), SoPath::getHead(), SoField::notify(), SoBase::ref(), SoBase::removeAuditor(), and SoBase::unref().
void SoSFPath::fixCopy (SbBool copyconnections) [virtual]This method is internally called after SoField::copyFrom() during scene graph copies, and should do the operations necessary for fixing up the field instance after it has gotten a new value.
The default method in the SoField superclass does nothing.
The application programmer should normally not need to consider this method, unless he constructs a complex field type which contains new references to container instances (i.e. nodes or engines). Overriding this method is then necessary to update the reference pointers, as they could have been duplicated during the copy operation.
Reimplemented from SoField.
References SoBase::assertAlive(), SoPath::copy(), and SoFieldContainer::findCopy().
SbBool SoSFPath::referencesCopy (void) const [virtual]Returns TRUE if this field has references to any containers in the scene graph which are also duplicated during the copy operation.
Note that this method only is valid to call during copy operations.
See also the note about the relevance of the fixCopy() method for application programmers, as it is applicable on this method aswell.
Reimplemented from SoField.
References SoFieldContainer::checkCopy(), SoPath::getClassTypeId(), SoEngine::getClassTypeId(), SoNode::getClassTypeId(), SoPath::getHead(), SoBase::isOfType(), and SoField::referencesCopy().
Author
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