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TessellationControlShader.3CgFX
Langue: en
Version: Cg Toolkit 3.0 (ubuntu - 24/10/10)
Section: 3 (Bibliothèques de fonctions)
Sommaire
NAME
TessellationControlShader - 3D API tessellation control shaderUSAGE
TessellationControlShader = compile profile ``-po profileOption'' main(args);VALID ENUMERANTS
shader: NullDESCRIPTION
Compile a tessellation control shader. See the specification of the OpenGL tessellation control profile for details. See the specification of the Direct3D 11 hull shaders for details.The standard reset callback sets the TessellationControlShader state to program(false).
OPENGL FUNCTIONALITY REQUIREMENTS
OpenGL 1.0DIRECT3D FUNCTIONALITY REQUIREMENTS
DirectX 11SEE ALSO
GeometryShader, PixelShader, TessellationEvaluationShader, VertexShader, FragmentProgram, GeometryProgram, TessellationControlProgram, TessellationEvaluationProgram, VertexProgramContenus ©2006-2024 Benjamin Poulain
Design ©2006-2024 Maxime Vantorre