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TessellationEvaluationShader.3CgFX
Langue: en
Version: Cg Toolkit 3.0 (ubuntu - 24/10/10)
Section: 3 (Bibliothèques de fonctions)
Sommaire
NAME
TessellationEvaluationShader - 3D API tessellation evaluation shaderUSAGE
TessellationEvaluationShader = compile profile ``-po profileOption'' main(args);VALID ENUMERANTS
shader: NullDESCRIPTION
Compile a tessellation evaluation shader. See the specification of the OpenGL tessellation evaluation profile for details. See the specification of the Direct3D 11 domain shaders for details.The standard reset callback sets the TessellationEvaluationShader state to program(false).
OPENGL FUNCTIONALITY REQUIREMENTS
OpenGL 1.0DIRECT3D FUNCTIONALITY REQUIREMENTS
DirectX 11SEE ALSO
GeometryShader, PixelShader, TessellationControlShader, VertexShader, FragmentProgram, GeometryProgram, TessellationControlProgram, TessellationEvaluationProgram, VertexProgramContenus ©2006-2024 Benjamin Poulain
Design ©2006-2024 Maxime Vantorre