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TextureEnvColor.3CgFX
Langue: en
Version: Cg Toolkit 3.0 (ubuntu - 24/10/10)
Section: 3 (Bibliothèques de fonctions)
Sommaire
NAME
TextureEnvColor - 3D API texture env colorUSAGE
TextureEnvColor[i] = float4(r, g, b, a)VALID ENUMERANTS
r, g, b, a:DESCRIPTION
Specify the color used for multiple-texture blending. See the GL_TEXTURE_ENV_COLOR description on the OpenGL glTexEnv manual page for details. See the D3DRS_TEXTUREFACTOR render state description and the D3DTSS_COLORARG2 texture stage description for details.The standard reset callback sets the TextureEnvColor[i] state to float4(0, 0, 0, 0).
OPENGL FUNCTIONALITY REQUIREMENTS
OpenGL 1.0DIRECT3D FUNCTIONALITY REQUIREMENTS
DirectX 9SEE ALSO
Texture1DEnable, Texture2DEnable, Texture3DEnable, TextureCubeMapEnable, TextureRectangleEnable, Texture1D, Texture2D, Texture3D, TextureCubeMap, TextureRectangle, TextureEnvMode, TextureFactor, TextureMatrix, TextureTransform, TextureTransformFlagsContenus ©2006-2024 Benjamin Poulain
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