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TextureTransform.3CgFX
Langue: en
Version: Cg Toolkit 3.0 (ubuntu - 24/10/10)
Section: 3 (Bibliothèques de fonctions)
Sommaire
NAME
TextureTransform - 3D API texture transformUSAGE
TextureTransform = float4x4(m1, m2, m3, m4, m5, ... , m13, m14, m15, m16)VALID ENUMERANTS
mi:DESCRIPTION
Set the values of the texture matrix. See the GL_TEXTURE description on the OpenGL glMatrixMode manual page for details. See the description of the D3DTS_TEXTUREi transform state type for the IDirect3DDevice9::SetTransform method.The standard reset callback sets the TextureTransform state to the identity matrix.
OPENGL FUNCTIONALITY REQUIREMENTS
OpenGL 1.0DIRECT3D FUNCTIONALITY REQUIREMENTS
DirectX 9SEE ALSO
Texture1DEnable, Texture2DEnable, Texture3DEnable, TextureCubeMapEnable, TextureRectangleEnable, Texture1D, Texture2D, Texture3D, TextureCubeMap, TextureRectangle, TextureEnvColor, TextureEnvMode, TextureFactor, TextureMatrix, TextureTransformFlagsContenus ©2006-2024 Benjamin Poulain
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