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cgCreateArrayState
Langue: en
Version: 46733 (openSuse - 09/10/07)
Section: 3 (Bibliothèques de fonctions)
NAME
cgCreateArrayState - create an array-typed state definitionSYNOPSIS
#include <Cg/cg.h>
CGstate cgCreateArrayState( CGcontext context, const char * name, CGtype type, int nelements );
PARAMETERS
- context
- The context in which to define the state.
- name
- The name of the new state.
- type
- The type of the new state.
- nelements
- The number of elements in the array.
RETURN VALUES
Returns a handle to the newly created CGstate.Returns NULL if there is an error.
DESCRIPTION
cgCreateArrayState adds a new array-typed state definition to context. Before a CgFX file is added to a context, all state assignments in the file must have previously been defined via a call to the cgCreateState manpage or cgCreateArrayState.Applications will typically call the cgSetStateCallbacks manpage shortly after creating a new state with cgCreateArrayState.
EXAMPLES
to-be-writtenERRORS
CG_INVALID_CONTEXT_HANDLE_ERROR is generated if context is not a valid context.CG_INVALID_PARAMETER_ERROR is generated if name is NULL or not a valid identifier, if type is not a simple scalar, vector, or matrix-type, or if nelements is not a positive number.
HISTORY
cgCreateArrayState was introduced in Cg 1.4.SEE ALSO
the cgGetStateContext manpage, the cgGetStateName manpage, the cgGetStateType manpage, the cgIsState manpage, the cgSetStateCallbacks manpage, the cgGLRegisterStates manpageContenus ©2006-2024 Benjamin Poulain
Design ©2006-2024 Maxime Vantorre