Rechercher une page de manuel
cgD3D9RegisterStates
Langue: en
Version: 46799 (openSuse - 09/10/07)
Section: 3 (Bibliothèques de fonctions)
NAME
cgD3D9RegisterStates - registers graphics pass states for CgFX filesSYNOPSIS
#include <Cg/cgD3D9.h>
void cgD3D9RegisterStates( CGcontext context );
PARAMETERS
- context
- The context in which to register the states.
RETURN VALUES
None.DESCRIPTION
cgD3D9RegisterStates registers a set of states for passes in techniques in CgFX effect files. These states correspond to the set of D3D states that is relevant and/or useful to be set in passes in effect files. See the Cg User's Guide for complete documentation of the states that are made available after calling cgD3D9RegisterStates.EXAMPLES
// register D3D9 states for this context
cgD3D9RegisterStates(context);
ERRORS
CG_INVALID_CONTEXT_ERROR is generated if context is invalid.HISTORY
cgD3D9RegisterStates was introduced in Cg 1.5.SEE ALSO
cgAddState, cgSetPassState, cgResetPassState, cgValidatePassStateContenus ©2006-2024 Benjamin Poulain
Design ©2006-2024 Maxime Vantorre