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cgSetEffectName
Langue: en
Version: 47100 (openSuse - 09/10/07)
Section: 3 (Bibliothèques de fonctions)
NAME
cgSetEffectName - set the name of an effectSYNOPSIS
#include <Cg/cg.h>
CGbool cgSetEffectName( CGeffect effect, const char * name );
PARAMETERS
- effect
- The effect in which the name will be set.
- name
- The new name for effect.
RETURN VALUES
Returns CG_TRUE if it succeeds.Returns CG_FALSE otherwise.
DESCRIPTION
cgSetEffectName allows the application to set the name of an effect.EXAMPLES
char *effectSource = ...; CGcontext context = cgCreateContext(); CGeffect effect = cgCreateEffect(context, effectSource, NULL);
const char* myEffectName = "myEffectName"; CGbool okay = cgSetEffectName(effect, myEffectName); if (!okay) { /* handle error */ }
ERRORS
CG_INVALID_EFFECT_HANDLE_ERROR is generated if effect is not a valid effect.HISTORY
cgSetEffectName was introduced in Cg 1.5.SEE ALSO
cgGetEffectName, cgCreateEffectContenus ©2006-2024 Benjamin Poulain
Design ©2006-2024 Maxime Vantorre