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create_blender_table.3alleg
Langue: en
Version: version 4.2.2 (debian - 07/07/09)
Section: 3 (Bibliothèques de fonctions)
Sommaire
NAME
create_blender_table - Emulates truecolor blender effects in paletted modes. Allegro game programming library.SYNOPSIS
#include <allegro.h>void create_blender_table(COLOR_MAP *table, const PALETTE pal, void (*callback)(int pos));
DESCRIPTION
Fills the specified color mapping table with lookup data for doing a paletted equivalent of whatever truecolor blender mode is currently selected. After calling set_trans_blender(), set_blender_mode(), or any of the other truecolor blender mode routines, you can use this function to create an 8-bit mapping table that will have the same results as whatever 24-bit blending mode you have enabled.SEE ALSO
color_map(3alleg), create_light_table(3alleg), create_trans_table(3alleg), create_color_table(3alleg), draw_trans_sprite(3alleg), draw_lit_sprite(3alleg), draw_gouraud_sprite(3alleg), set_trans_blender(3alleg), set_blender_mode(3alleg)Contenus ©2006-2024 Benjamin Poulain
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