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ps_1_3.3Cg
Langue: en
Version: 350223 (ubuntu - 24/10/10)
Section: 3 (Bibliothèques de fonctions)
Sommaire
NAME
ps_1_3 - Direct3D Shader Model 1.3 fragment profile for DirectX 8SYNOPSIS
ps_1_3
DESCRIPTION
This Direct3D profile corresponds to the per-fragment functionality introduced by GeForce 3 (NV2x) for DirectX 8.The compiler output for this profile conforms to the textual assembly defined by DirectX 8's Pixel Shader 1.3 shader format. See:
http://msdn.microsoft.com/en-us/library/bb219842.aspx
3D API DEPENDENCIES
Requires Direct3D 8 or 9 support.PROFILE OPTIONS
to-be-writtenDATA TYPES
to-be-writtenSEMANTICS
INPUT SEMANTICS
to-be-written
UNIFORM INPUT SEMANTICS
to-be-written
STANDARD LIBRARY ISSUES
Functions that compute partial derivatives are not supported.SEE ALSO
vs_1_1, ps_1_2, ps_1_1Contenus ©2006-2024 Benjamin Poulain
Design ©2006-2024 Maxime Vantorre