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rotate_sprite_v_flip.3alleg
Langue: en
Version: version 4.2.2 (debian - 07/07/09)
Section: 3 (Bibliothèques de fonctions)
Sommaire
NAME
rotate_sprite_v_flip - Rotates and flips a sprite. Allegro game programming library.SYNOPSIS
#include <allegro.h>void rotate_sprite_v_flip(BITMAP *bmp, BITMAP *sprite, int x, int y, fixed angle);
DESCRIPTION
Like rotate_sprite, but flips the image vertically before rotating it. To flip horizontally, use this routine but add itofix(128) to the angle. To flip in both directions, use rotate_sprite() and add itofix(128) to its angle.SEE ALSO
rotate_sprite(3alleg), rotate_scaled_sprite_v_flip(3alleg), pivot_sprite_v_flip(3alleg), pivot_scaled_sprite_v_flip(3alleg), exsprite(3alleg)Contenus ©2006-2024 Benjamin Poulain
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