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s3d_pep_polygon_tex_coord
Langue: en
Version: 272619 (debian - 07/07/09)
Section: 3 (Bibliothèques de fonctions)
Sommaire
NAME
s3d_pep_polygon_tex_coord - add texture coordinates to polygonSYNOPSIS
#include <s3d.h>
- int s3d_pep_polygon_tex_coord(int object, float x1, float y1, float x2, float y2, float x3, float y3);
DESCRIPTION
- Pimp the last polygon pushed with some textures coordinates, x and y values for each vertex point respectively. Those values may be between 0 and 1 and are vertex points on the texture defined in the material of the polygon. If you have more polygons which should get a texture, use s3d_pep_polygon_tex_coords()
AUTHOR
Simon Wunderlich
- Author of s3d
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