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stop_sample.3alleg
Langue: en
Version: version 4.2.2 (debian - 07/07/09)
Section: 3 (Bibliothèques de fonctions)
Sommaire
NAME
stop_sample - Stops a sample from playing. Allegro game programming library.SYNOPSIS
#include <allegro.h>void stop_sample(const SAMPLE *spl);
DESCRIPTION
Stop a sample from playing, which is required if you have set a sample going in looped mode. If there are several copies of the sample playing, it will stop them all. You must still destroy the sample using destroy_sample().SEE ALSO
play_sample(3alleg), destroy_sample(3alleg)Contenus ©2006-2024 Benjamin Poulain
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