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voice_check
Langue: en
Version: version 4.2.2 (fedora - 04/07/09)
Section: 3 (Bibliothèques de fonctions)
NAME
voice_check - Checks whether a voice is currently allocated. Allegro game programming library.SYNOPSIS
#include <allegro.h>SAMPLE *voice_check(int voice);
DESCRIPTION
Checks whether a voice is currently allocated.RETURN VALUE
Returns a pointer to the sample that the voice is using, or NULL if the voice is inactive (ie. it has been deallocated, or the release_voice() function has been called and the sample has then finished playing).SEE ALSO
allocate_voice(3), voice_start(3), voice_get_position(3)Contenus ©2006-2024 Benjamin Poulain
Design ©2006-2024 Maxime Vantorre