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Langue: en

Version: local (mandriva - 01/05/08)

Section: 1 (Commandes utilisateur)


cal3d_converter - convert cal3d files from / to binary and XML (version 0.11.0)


cal3d_converter source destination


A source or destination cal3d file is either a skeleton (.xsf or .csf), a mesh (.xmf or .cmf), an animation (.xaf or .caf) or a material (.xrf or .crf). The files with an extension starting with an x denote XML files (.xsf, .xmf, .xaf, xrf) and the files with an extension starting with a c denot binary files (.csf, .cmf, .caf, .crf).

If the source is a file of a given type, the destination is expected to be a file of the same type.


cal3d_converter skeleton.csf skeleton.xsf
Convert the skeleton.csf skeleton file from binary format to XML format.


Loic Dachary <>

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ça deplaît à certains. Paradoxal, non ?
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