Rechercher une page de manuel
ColorMaterial.3CgFX
Langue: en
Version: Cg Toolkit 3.0 (ubuntu - 24/10/10)
Section: 3 (Bibliothèques de fonctions)
Sommaire
NAME
ColorMaterial - 3D API color materialUSAGE
ColorMaterial = int2(sides, mat)VALID ENUMERANTS
sides: Front, Back, FrontAndBack mat: Emission, Emissive, Ambient, Diffuse, Specular, AmbientAndDiffuseDESCRIPTION
Specify which material parameters track the current color. See the OpenGL glColorMaterial manual page for details. See the D3DRS_ALPHABLENDENABLE render state description for DirectX 9.The standard reset callback sets the ColorMaterial state to int2(FrontAndBack, AmbientAndDiffuse).
OPENGL FUNCTIONALITY REQUIREMENTS
OpenGL 1.0DIRECT3D FUNCTIONALITY REQUIREMENTS
DirectX 9SEE ALSO
AmbientMaterialSource, DiffuseMaterialSource, EmissiveMaterialSource, MaterialAmbient, MaterialDiffuse, MaterialEmission, MaterialEmissive, MaterialPower, MaterialShininess, MaterialSpecular, SpecularMaterialSourceContenus ©2006-2024 Benjamin Poulain
Design ©2006-2024 Maxime Vantorre