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GeometryShader.3CgFX
Langue: en
Version: Cg Toolkit 3.0 (ubuntu - 24/10/10)
Section: 3 (Bibliothèques de fonctions)
Sommaire
NAME
GeometryShader - 3D API geometry shaderUSAGE
GeometryShader = compile profile ``-po profileOption'' main(args);VALID ENUMERANTS
shader: NullDESCRIPTION
Compile a geometry shader. See the specification of the OpenGL geometry profile for details. See the specification of the Direct3D 10 geometry shaders for details.The standard reset callback sets the GeometryShader state to program(false).
OPENGL FUNCTIONALITY REQUIREMENTS
OpenGL 1.0DIRECT3D FUNCTIONALITY REQUIREMENTS
DirectX 10SEE ALSO
PixelShader, TessellationControlShader, TessellationEvaluationShader, VertexShader, FragmentProgram, GeometryProgram, TessellationControlProgram, TessellationEvaluationProgram, VertexProgramContenus ©2006-2024 Benjamin Poulain
Design ©2006-2024 Maxime Vantorre