GeometryShader.3CgFX

Langue: en

Version: Cg Toolkit 3.0 (ubuntu - 24/10/10)

Section: 3 (Bibliothèques de fonctions)

NAME

GeometryShader - 3D API geometry shader

USAGE

GeometryShader = compile profile ``-po profileOption'' main(args);

VALID ENUMERANTS

shader: Null

DESCRIPTION

Compile a geometry shader. See the specification of the OpenGL geometry profile for details. See the specification of the Direct3D 10 geometry shaders for details.

The standard reset callback sets the GeometryShader state to program(false).

OPENGL FUNCTIONALITY REQUIREMENTS

OpenGL 1.0

DIRECT3D FUNCTIONALITY REQUIREMENTS

DirectX 10

SEE ALSO

PixelShader, TessellationControlShader, TessellationEvaluationShader, VertexShader, FragmentProgram, GeometryProgram, TessellationControlProgram, TessellationEvaluationProgram, VertexProgram