ProjectionTransform.3CgFX

Langue: en

Version: Cg Toolkit 3.0 (ubuntu - 24/10/10)

Section: 3 (Bibliothèques de fonctions)

NAME

ProjectionTransform - 3D API projection transform

USAGE

ProjectionTransform = float4x4(m1, m2, m3, m4, m5, ... , m13, m14, m15, m16)

VALID ENUMERANTS

mi:

DESCRIPTION

Set the values of the projection matrix. See the GL_PROJECTION description on the OpenGL glMatrixMode manual page for details. See the description of the D3DTS_PROJECTION transform state type for the IDirect3DDevice9::SetTransform method.

The standard reset callback sets the ProjectionTransform state to the identity matrix.

OPENGL FUNCTIONALITY REQUIREMENTS

OpenGL 1.0

DIRECT3D FUNCTIONALITY REQUIREMENTS

DirectX 9

SEE ALSO

ModelViewMatrix, ModelViewTransform, ProjectionMatrix, ViewTransform, WorldTransform