SDL_WM_GrabInput

Langue: en

Version: 45563 (openSuse - 09/10/07)

Section: 3 (Bibliothèques de fonctions)

NAME

SDL_WM_GrabInput- Grabs mouse and keyboard input.

SYNOPSIS

#include "SDL.h"

SDL_GrabMode SDL_WM_GrabInput(SDL_GrabMode mode);

DESCRIPTION

Grabbing means that the mouse is confined to the application window, and nearly all keyboard input is passed directly to the application, and not interpreted by a window manager, if any.

When mode is SDL_GRAB_QUERY the grab mode is not changed, but the current grab mode is returned.


typedef enum {

  SDL_GRAB_QUERY,

  SDL_GRAB_OFF,

  SDL_GRAB_ON

} SDL_GrabMode;


 

RETURN VALUE

The current/new SDL_GrabMode.