SbBSPTree.3coin2

Langue: en

Version: 378209 (fedora - 01/12/10)

Section: 3 (Bibliothèques de fonctions)

Sommaire

NAME

SbBSPTree -

The SbBSPTree class provides a binary space partitioning container.

This class can be used to organize searches for 3D points or normals in a set in O(log(n)) time.

SYNOPSIS


#include <Inventor/SbBSPTree.h>

Public Member Functions


SbBSPTree (const int maxnodepts=64, const int initsize=4)

~SbBSPTree ()

int numPoints () const

SbVec3f getPoint (const int idx) const

void getPoint (const int idx, SbVec3f &pt) const

void * getUserData (const int idx) const

void setUserData (const int idx, void *const data)

int addPoint (const SbVec3f &pt, void *const userdata=NULL)

int removePoint (const SbVec3f &pt)

void removePoint (const int idx)

int findPoint (const SbVec3f &pos) const

int findClosest (const SbVec3f &pos) const

void clear (const int initsize=4)

void findPoints (const SbSphere &sphere, SbIntList &array) const

int findClosest (const SbSphere &sphere, SbIntList &array) const

const SbBox3f & getBBox () const

const SbVec3f * getPointsArrayPtr () const

void findPoints (const SbSphere &sphere, SbList< int > &array) const

int findClosest (const SbSphere &sphere, SbList< int > &array) const

Friends


class coin_bspnode

Detailed Description

The SbBSPTree class provides a binary space partitioning container.

This class can be used to organize searches for 3D points or normals in a set in O(log(n)) time.

Note: SbBSPTree is an extension to the original Open Inventor API.

Constructor & Destructor Documentation

SbBSPTree::SbBSPTree (const int maxnodepts = 64, const int initsize = 4)Constructor with maxnodepts specifying the maximum number of points in a node before it must be split, and initsize is the number of initially allocated points in the growable points array. If you know approximately the number of points which will be added to the tree, it will help the performance if you supply this in initsize.

SbBSPTree::~SbBSPTree ()Destructor. Frees used memory.

Member Function Documentation

int SbBSPTree::numPoints () constReturns the number of points in the BSP tree.

References SbList< Type >::getLength().

SbVec3f SbBSPTree::getPoint (const int idx) constReturns the point at index idx.

See also:

SbBSPTree::numPoints()

References SbList< Type >::getLength().

void SbBSPTree::getPoint (const int idx, SbVec3f & pt) constThis is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.

References SbList< Type >::getLength().

void * SbBSPTree::getUserData (const int idx) constReturns the user data for the point at index idx.

See also:

SbBSPTree::addPoint()
SbBSPTree::numPoints()

References SbList< Type >::getLength().

void SbBSPTree::setUserData (const int idx, void *const data)Sets the user data for the point at index idx to data.

See also:

SbBSPTree::addPoint()
SbBSPTree::numPoints()

References SbList< Type >::getLength().

int SbBSPTree::addPoint (const SbVec3f & pt, void *const data = NULL)Adds a new point pt to the BSP tree, and returns the index to the new point. The user data for that point will be set to data.

If the point already exists in the BSP tree, the index to the old point will be returned. The user data for that point will not be changed.

See also:

SbBSPTree::findPoint()

References SbList< Type >::append(), SbBox3f::extendBy(), and SbList< Type >::getLength().

int SbBSPTree::removePoint (const SbVec3f & pt)Removes the point with coordinates pt, and returns the index to the removed point. -1 is returned if no point with those coordinates could be found.

Referenced by removePoint().

void SbBSPTree::removePoint (const int idx)Removes the point at index idx.

See also:

SbBSPTree::numPoints()

References SbList< Type >::getLength(), and removePoint().

int SbBSPTree::findPoint (const SbVec3f & pos) constWill search the tree, and return the index to the point with coordinates matching pos. If no such point can be found, -1 is returned.

int SbBSPTree::findClosest (const SbVec3f & pos) constThis is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.

References SbList< Type >::getLength(), SbBox3f::getMax(), SbBox3f::getMin(), SbVec3f::length(), SbSphere::setRadius(), and SbList< Type >::truncate().

void SbBSPTree::clear (const int initsize = 4)Will empty all points from the BSP tree.

References SbBox3f::makeEmpty(), and SbList< Type >::truncate().

void SbBSPTree::findPoints (const SbSphere & sphere, SbIntList & array) constWill return indices to all points inside sphere.

Since:

Coin 2.3

Referenced by findClosest().

int SbBSPTree::findClosest (const SbSphere & sphere, SbIntList & arr) constWill return the index to the point closest to the center of sphere. Indices to all points inside the sphere is returned in arr. If no points can be found inside the sphere, -1 is returned.

Since:

Coin 2.3

References findPoints(), SbSphere::getCenter(), and SbPList::getLength().

const SbBox3f & SbBSPTree::getBBox () constWill return the bounding box of all points in the BSP tree.

const SbVec3f * SbBSPTree::getPointsArrayPtr (void) constReturns a pointer to the array of points inserted into the BPS tree.

References SbList< Type >::getArrayPtr().

void SbBSPTree::findPoints (const SbSphere & sphere, SbList< int > & array) constWARNING: Please don't use this function. It can cause hard to find bugs on the Windows platform if your application is linked against a different CRT than your Coin DLL.

Use void findPoints(const SbSphere &sphere, SbIntList & array) instead.

int SbBSPTree::findClosest (const SbSphere & sphere, SbList< int > & arr) constWARNING: Please don't use this function. It can cause hard to find bugs on the Windows platform if your application is linked against a different CRT than your Coin DLL.

Use int findClosest(const SbSphere &sphere, SbIntList & arr) instead.

References findPoints(), SbSphere::getCenter(), and SbList< Type >::getLength().

Author

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