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SbVec4d.3coin2
Langue: en
Version: 379175 (fedora - 01/12/10)
Section: 3 (Bibliothèques de fonctions)
Sommaire
- NAME
- SYNOPSIS
- Detailed Description
- Constructor & Destructor Documentation
- SbVec4d::SbVec4d (void)The default constructor does nothing. The vector coordinates will be uninitialized until a call the setValue().
- SbVec4d::SbVec4d (const double v[4])Constructs an SbVec4d instance with initial values from v.
- SbVec4d::SbVec4d (const double x, const double y, const double z, const double w)Constructs an SbVec4d instance with the initial homogeneous vector set to <x,y,z,w>.
- SbVec4d::SbVec4d (const SbVec4f & v) [inline, explicit]Constructs an SbVec4d instance with initial values from the vector v.
- Member Function Documentation
- double SbVec4d::dot (const SbVec4d & v) constCalculates and returns the result of taking the dot product of this vector and v.
- SbBool SbVec4d::equals (const SbVec4d & v, const double tolerance) constCompares the vector with v and returns TRUE if the distance between the vectors is smaller or equal to the square root of tolerance.
- void SbVec4d::getReal (SbVec3d & v) constReturns the vector as a Cartesian 3D vector in v. This means that the 3 first components x, y and z will be divided by the fourth, w.
- const double * SbVec4d::getValue (void) constReturns a pointer to an array of four doubles containing the x, y, z and w coordinates of the vector.
- void SbVec4d::getValue (double & x, double & y, double & z, double & w) constReturns the x, y, z and w coordinates of the vector.
- double SbVec4d::length (void) constReturn the length of the vector in 4D space.
- double SbVec4d::sqrLength (void) constReturn the square of the length of the vector in 4D space.
- void SbVec4d::negate (void)Negate the vector.
- double SbVec4d::normalize (void)Normalize the vector to unit length. Return value is the original length of the vector before normalization.
- SbVec4d & SbVec4d::setValue (const double v[4])Set new coordinates for the vector from v. Returns reference to self.
- SbVec4d & SbVec4d::setValue (const double x, const double y, const double z, const double w)Set new coordinates for the vector. Returns reference to self.
- SbVec4d & SbVec4d::setValue (const SbVec4f & v)Set new value from an SbVec4f instance. Returns reference to self.
- double & SbVec4d::operator[] (const int i)Index operator. Returns modifiable x, y, z or w component of vector.
- const double & SbVec4d::operator[] (const int i) constIndex operator. Returns x, y, z or w component of vector.
- SbVec4d & SbVec4d::operator*= (const double d)Multiply components of vector with value d. Returns reference to self.
- SbVec4d & SbVec4d::operator/= (const double d)Divides components of vector with value d. Returns reference to self.
- SbVec4d & SbVec4d::operator+= (const SbVec4d & u)Adds this vector and vector u. Returns reference to self.
- SbVec4d & SbVec4d::operator-= (const SbVec4d & u)Subtracts vector u from this vector. Returns reference to self.
- SbVec4d SbVec4d::operator- (void) constNon-destructive negation operator. Returns a new SbVec4d instance which has all components negated.
- void SbVec4d::print (FILE * fp) constDump the state of this object to the file stream. Only works in debug version of library, method does nothing in an optimized compile.
- Author
NAME
SbVec4d -The SbVec4d class is a 4 dimensional vector with double precision floating point coordinates.
SYNOPSIS
#include <Inventor/SbVec4d.h>
Public Member Functions
SbVec4d (void)
SbVec4d (const double v[4])
SbVec4d (const double x, const double y, const double z, const double w)
SbVec4d (const SbVec4f &v)
double dot (const SbVec4d &v) const
SbBool equals (const SbVec4d &v, const double tolerance) const
void getReal (SbVec3d &v) const
const double * getValue (void) const
void getValue (double &x, double &y, double &z, double &w) const
double length (void) const
double sqrLength (void) const
void negate (void)
double normalize (void)
SbVec4d & setValue (const double v[4])
SbVec4d & setValue (const double x, const double y, const double z, const double w)
SbVec4d & setValue (const SbVec4f &v)
double & operator[] (const int i)
const double & operator[] (const int i) const
SbVec4d & operator*= (const double d)
SbVec4d & operator/= (const double d)
SbVec4d & operator+= (const SbVec4d &u)
SbVec4d & operator-= (const SbVec4d &u)
SbVec4d operator- (void) const
void print (FILE *fp) const
Friends
SbVec4d operator* (const SbVec4d &v, const double d)
SbVec4d operator* (const double d, const SbVec4d &v)
SbVec4d operator/ (const SbVec4d &v, const double d)
SbVec4d operator+ (const SbVec4d &v1, const SbVec4d &v2)
SbVec4d operator- (const SbVec4d &v1, const SbVec4d &v2)
int operator== (const SbVec4d &v1, const SbVec4d &v2)
int operator!= (const SbVec4d &v1, const SbVec4d &v2)
Detailed Description
The SbVec4d class is a 4 dimensional vector with double precision floating point coordinates.
This vector class is not by many other classes in Coin. It provides storage for a 3 dimensional homogeneoues vector (with the 4 components usually referred to as <x, y, z, w>) aswell as simple double precision floating point arithmetic operations.
See also:
- SbVec2f, SbVec2d, SbVec3f, SbVec3d, SbVec4f
Constructor & Destructor Documentation
SbVec4d::SbVec4d (void)The default constructor does nothing. The vector coordinates will be uninitialized until a call the setValue().
Referenced by operator-().
SbVec4d::SbVec4d (const double v[4])Constructs an SbVec4d instance with initial values from v.
SbVec4d::SbVec4d (const double x, const double y, const double z, const double w)Constructs an SbVec4d instance with the initial homogeneous vector set to <x,y,z,w>.
SbVec4d::SbVec4d (const SbVec4f & v) [inline, explicit]Constructs an SbVec4d instance with initial values from the vector v.
Since:
- Coin-2.5
Member Function Documentation
double SbVec4d::dot (const SbVec4d & v) constCalculates and returns the result of taking the dot product of this vector and v.
SbBool SbVec4d::equals (const SbVec4d & v, const double tolerance) constCompares the vector with v and returns TRUE if the distance between the vectors is smaller or equal to the square root of tolerance.
The comparison is done in 4D-space, i.e. the w component of the vector is not used to make x, y and z into Cartesian coordinates first.
References SoDebugError::postWarning().
void SbVec4d::getReal (SbVec3d & v) constReturns the vector as a Cartesian 3D vector in v. This means that the 3 first components x, y and z will be divided by the fourth, w.
References SoDebugError::postWarning().
const double * SbVec4d::getValue (void) constReturns a pointer to an array of four doubles containing the x, y, z and w coordinates of the vector.
See also:
- setValue().
void SbVec4d::getValue (double & x, double & y, double & z, double & w) constReturns the x, y, z and w coordinates of the vector.
See also:
- setValue().
double SbVec4d::length (void) constReturn the length of the vector in 4D space.
Referenced by normalize().
double SbVec4d::sqrLength (void) constReturn the square of the length of the vector in 4D space.
Since:
- Coin-2.5
void SbVec4d::negate (void)Negate the vector.
double SbVec4d::normalize (void)Normalize the vector to unit length. Return value is the original length of the vector before normalization.
References length(), operator/=(), and SoDebugError::postWarning().
SbVec4d & SbVec4d::setValue (const double v[4])Set new coordinates for the vector from v. Returns reference to self.
See also:
- getValue().
SbVec4d & SbVec4d::setValue (const double x, const double y, const double z, const double w)Set new coordinates for the vector. Returns reference to self.
See also:
- getValue().
SbVec4d & SbVec4d::setValue (const SbVec4f & v)Set new value from an SbVec4f instance. Returns reference to self.
Since:
- Coin-2.5
double & SbVec4d::operator[] (const int i)Index operator. Returns modifiable x, y, z or w component of vector.
See also:
- getValue() and setValue().
References SoDebugError::postWarning().
const double & SbVec4d::operator[] (const int i) constIndex operator. Returns x, y, z or w component of vector.
See also:
- getValue() and setValue().
References SoDebugError::postWarning().
SbVec4d & SbVec4d::operator*= (const double d)Multiply components of vector with value d. Returns reference to self.
SbVec4d & SbVec4d::operator/= (const double d)Divides components of vector with value d. Returns reference to self.
References SoDebugError::postWarning().
Referenced by normalize().
SbVec4d & SbVec4d::operator+= (const SbVec4d & u)Adds this vector and vector u. Returns reference to self.
SbVec4d & SbVec4d::operator-= (const SbVec4d & u)Subtracts vector u from this vector. Returns reference to self.
SbVec4d SbVec4d::operator- (void) constNon-destructive negation operator. Returns a new SbVec4d instance which has all components negated.
See also:
- negate().
References SbVec4d().
void SbVec4d::print (FILE * fp) constDump the state of this object to the file stream. Only works in debug version of library, method does nothing in an optimized compile.
Author
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Contenus ©2006-2024 Benjamin Poulain
Design ©2006-2024 Maxime Vantorre