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ShadeModel.3CgFX
Langue: en
Version: Cg Toolkit 3.0 (ubuntu - 24/10/10)
Section: 3 (Bibliothèques de fonctions)
Sommaire
NAME
ShadeModel - 3D API shade modelUSAGE
ShadeModel = int(model)VALID ENUMERANTS
model: Flat, SmoothDESCRIPTION
Specify the shading model. See the OpenGL glShadeModel manual page for details. See the D3DRS_SHADEMODE render state description for DirectX 9.The standard reset callback sets the ShadeModel state to int(Smooth).
OPENGL FUNCTIONALITY REQUIREMENTS
OpenGL 1.0DIRECT3D FUNCTIONALITY REQUIREMENTS
DirectX 9SEE ALSO
ShadeModeContenus ©2006-2024 Benjamin Poulain
Design ©2006-2024 Maxime Vantorre