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SoGLTextureEnabledElement
Langue: en
Version: 361538 (ubuntu - 24/10/10)
Section: 3 (Bibliothèques de fonctions)
Sommaire
- NAME
- SYNOPSIS
- Detailed Description
- Constructor & Destructor Documentation
- Member Function Documentation
- void SoGLTextureEnabledElement::initClass (void) [static]Initialize relevant common data for all instances, like the type system.
- void SoGLTextureEnabledElement::set (SoState *const state, SoNode *const node, const SbBool enabled) [static]Sets the state of this element.
- void SoGLTextureEnabledElement::set (SoState *const state, const SbBool enabled) [static]Sets the state of the element.
- SbBool SoGLTextureEnabledElement::get (SoState *const state) [static]Return current state of this element.
- SbBool SoGLTextureEnabledElement::getDefault (void) [static]Returns default state of this element (FALSE).
- void SoGLTextureEnabledElement::enableRectangle (SoState * state, SoNode * node) [static]Enables GL_TEXTURE_RECTANGLE_EXT/NV. GL_TEXTURE_2D/GL_TEXTURE_CUBE_MAP will be disabled if it's enabled earlier.
- void SoGLTextureEnabledElement::enableCubeMap (SoState * state, SoNode * node) [static]Enables GL_TEXTURE_CUBE+MAP. GL_TEXTURE_2D and/or GL_TEXTURE_RECTANGLE will be disabled if it's enabled earlier.
- SoGLTextureEnabledElement::Mode SoGLTextureEnabledElement::getMode (SoState * state) [static]Returns the current texture mode.
- Author
NAME
SoGLTextureEnabledElement -The SoGLTextureEnabledElement class is an element which controls whether texturing is enabled or not.
SYNOPSIS
#include <Inventor/elements/SoGLTextureEnabledElement.h>
Inherits SoTextureEnabledElement.
Public Types
enum Mode { DISABLED, TEXTURE2D, RECTANGLE, CUBEMAP }
Public Member Functions
virtual void init (SoState *state)
FIXME: write doc.
virtual void push (SoState *state)
virtual void pop (SoState *state, const SoElement *prevTopElement)
virtual void setElt (int32_t value)
FIXME: write doc.
Static Public Member Functions
static void initClass (void)
static void set (SoState *const state, SoNode *const node, const SbBool enabled)
static void set (SoState *const state, const SbBool enabled)
static SbBool get (SoState *const state)
static SbBool getDefault (void)
static void enableRectangle (SoState *state, SoNode *node)
static void enableCubeMap (SoState *state, SoNode *node)
static Mode getMode (SoState *state)
Protected Member Functions
virtual ~SoGLTextureEnabledElement ()
Detailed Description
The SoGLTextureEnabledElement class is an element which controls whether texturing is enabled or not.
The SoGTexture3EnabledElement class is a an element which stores whether 3D texturing is enabled or not.
Be aware that this class is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.
See also:
- SoGLTexture3EnabledElement
SoTextureEnabledElement
Since:
- Coin 2.0
TGS Inventor 2.6
Constructor & Destructor Documentation
SoGLTextureEnabledElement::~SoGLTextureEnabledElement (void) [protected, virtual]The destructor.
Member Function Documentation
void SoGLTextureEnabledElement::initClass (void) [static]Initialize relevant common data for all instances, like the type system.
Reimplemented from SoTextureEnabledElement.
void SoGLTextureEnabledElement::set (SoState *const state, SoNode *const node, const SbBool enabled) [static]Sets the state of this element.
Reimplemented from SoTextureEnabledElement.
void SoGLTextureEnabledElement::set (SoState *const state, const SbBool enabled) [static]Sets the state of the element.
SbBool SoGLTextureEnabledElement::get (SoState *const state) [static]Return current state of this element.
Reimplemented from SoTextureEnabledElement.
SbBool SoGLTextureEnabledElement::getDefault (void) [static]Returns default state of this element (FALSE).
Reimplemented from SoTextureEnabledElement.
void SoGLTextureEnabledElement::enableRectangle (SoState * state, SoNode * node) [static]Enables GL_TEXTURE_RECTANGLE_EXT/NV. GL_TEXTURE_2D/GL_TEXTURE_CUBE_MAP will be disabled if it's enabled earlier.
Since:
- Coin 2.2
void SoGLTextureEnabledElement::enableCubeMap (SoState * state, SoNode * node) [static]Enables GL_TEXTURE_CUBE+MAP. GL_TEXTURE_2D and/or GL_TEXTURE_RECTANGLE will be disabled if it's enabled earlier.
SoGLTextureEnabledElement::Mode SoGLTextureEnabledElement::getMode (SoState * state) [static]Returns the current texture mode.
Author
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