SoGLTextureEnabledElement

Langue: en

Autres versions - même langue

Version: 361538 (ubuntu - 24/10/10)

Section: 3 (Bibliothèques de fonctions)

NAME

SoGLTextureEnabledElement -

The SoGLTextureEnabledElement class is an element which controls whether texturing is enabled or not.

SYNOPSIS


#include <Inventor/elements/SoGLTextureEnabledElement.h>

Inherits SoTextureEnabledElement.

Public Types


enum Mode { DISABLED, TEXTURE2D, RECTANGLE, CUBEMAP }

Public Member Functions


virtual void init (SoState *state)
FIXME: write doc.
virtual void push (SoState *state)

virtual void pop (SoState *state, const SoElement *prevTopElement)

virtual void setElt (int32_t value)
FIXME: write doc.

Static Public Member Functions


static void initClass (void)

static void set (SoState *const state, SoNode *const node, const SbBool enabled)

static void set (SoState *const state, const SbBool enabled)

static SbBool get (SoState *const state)

static SbBool getDefault (void)

static void enableRectangle (SoState *state, SoNode *node)

static void enableCubeMap (SoState *state, SoNode *node)

static Mode getMode (SoState *state)

Protected Member Functions


virtual ~SoGLTextureEnabledElement ()

Detailed Description

The SoGLTextureEnabledElement class is an element which controls whether texturing is enabled or not.

The SoGTexture3EnabledElement class is a an element which stores whether 3D texturing is enabled or not.

Be aware that this class is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.

See also:

SoGLTexture3EnabledElement
SoTextureEnabledElement

Since:

Coin 2.0
TGS Inventor 2.6

Constructor & Destructor Documentation

SoGLTextureEnabledElement::~SoGLTextureEnabledElement (void) [protected, virtual]The destructor.

Member Function Documentation

void SoGLTextureEnabledElement::initClass (void) [static]Initialize relevant common data for all instances, like the type system.

Reimplemented from SoTextureEnabledElement.

void SoGLTextureEnabledElement::set (SoState *const state, SoNode *const node, const SbBool enabled) [static]Sets the state of this element.

Reimplemented from SoTextureEnabledElement.

void SoGLTextureEnabledElement::set (SoState *const state, const SbBool enabled) [static]Sets the state of the element.

SbBool SoGLTextureEnabledElement::get (SoState *const state) [static]Return current state of this element.

Reimplemented from SoTextureEnabledElement.

SbBool SoGLTextureEnabledElement::getDefault (void) [static]Returns default state of this element (FALSE).

Reimplemented from SoTextureEnabledElement.

void SoGLTextureEnabledElement::enableRectangle (SoState * state, SoNode * node) [static]Enables GL_TEXTURE_RECTANGLE_EXT/NV. GL_TEXTURE_2D/GL_TEXTURE_CUBE_MAP will be disabled if it's enabled earlier.

Since:

Coin 2.2

void SoGLTextureEnabledElement::enableCubeMap (SoState * state, SoNode * node) [static]Enables GL_TEXTURE_CUBE+MAP. GL_TEXTURE_2D and/or GL_TEXTURE_RECTANGLE will be disabled if it's enabled earlier.

SoGLTextureEnabledElement::Mode SoGLTextureEnabledElement::getMode (SoState * state) [static]Returns the current texture mode.

Author

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