SoGLVBOElement

Langue: en

Autres versions - même langue

Version: 342696 (ubuntu - 24/10/10)

Section: 3 (Bibliothèques de fonctions)

NAME

SoGLVBOElement -

The SoGLVBOElement class is used to store VBO state.

FIXME: write doc.

SYNOPSIS


#include <Inventor/elements/SoGLVBOElement.h>

Inherits SoElement.

Public Member Functions


virtual void init (SoState *state)

virtual void push (SoState *state)

virtual void pop (SoState *state, const SoElement *prevtopelement)

virtual SbBool matches (const SoElement *elt) const

virtual SoElement * copyMatchInfo (void) const

SoVBO * getVertexVBO (void) const

SoVBO * getNormalVBO (void) const

SoVBO * getColorVBO (void) const

int getNumTexCoordVBO (void) const

SoVBO * getTexCoordVBO (const int idx) const

Static Public Member Functions


static void initClass (void)

static SbBool shouldCreateVBO (SoState *state, const int numdata)

static void setVertexVBO (SoState *state, SoVBO *vbo)

static void setNormalVBO (SoState *state, SoVBO *vbo)

static void setColorVBO (SoState *state, SoVBO *vbo)

static void setTexCoordVBO (SoState *state, const int unit, SoVBO *vbo)

static const SoGLVBOElement * getInstance (SoState *state)

Protected Member Functions


virtual ~SoGLVBOElement ()

Static Protected Member Functions


static SoGLVBOElement * getElement (SoState *state)

Detailed Description

The SoGLVBOElement class is used to store VBO state.

FIXME: write doc.

Be aware that this class is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.

Since:

Coin 2.5

Constructor & Destructor Documentation

SoGLVBOElement::~SoGLVBOElement () [protected, virtual]The destructor.

Member Function Documentation

void SoGLVBOElement::initClass (void) [static]This static method initializes static data for the SoMultiTextureCoordinateElement class.

Reimplemented from SoElement.

SbBool SoGLVBOElement::shouldCreateVBO (SoState * state, const int numdata) [static]Returns TRUE if VBO is supported for the current context, and if numdata is between the limits set for VBO rendering.

void SoGLVBOElement::setVertexVBO (SoState * state, SoVBO * vbo) [static]Sets the vertex VBO.

void SoGLVBOElement::setNormalVBO (SoState * state, SoVBO * vbo) [static]Sets the normal VBO.

void SoGLVBOElement::setColorVBO (SoState * state, SoVBO * vbo) [static]Sets the color VBO.

void SoGLVBOElement::setTexCoordVBO (SoState * state, const int unit, SoVBO * vbo) [static]Sets the texture coordinate VBO.

const SoGLVBOElement * SoGLVBOElement::getInstance (SoState * state) [static]Returns a read-only element instance.

SoElement * SoGLVBOElement::copyMatchInfo (void) const [virtual]This function creates a copy of the element that contains enough information to enable the matches() function to work.

Used to help with scenegraph traversal caching operations.

Implements SoElement.

SoGLVBOElement * SoGLVBOElement::getElement (SoState * state) [static, protected]Returns a writable element instance.

Author

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