SoImage.3coin2

Langue: en

Version: 380202 (fedora - 01/12/10)

Section: 3 (Bibliothèques de fonctions)

Sommaire

NAME

SoImage -

The SoImage class draws a 2D image on the viewport.

An image can be specified either by using the image field, or by specifying a filename. If width and or height is specified, the image will be resized to match those values before it is displayed.

SYNOPSIS


#include <Inventor/nodes/SoImage.h>

Inherits SoShape.

Public Types


enum VertAlignment { BOTTOM, HALF, TOP }

enum HorAlignment { LEFT, CENTER, RIGHT }

Public Member Functions


SoImage (void)

virtual void GLRender (SoGLRenderAction *action)

virtual void rayPick (SoRayPickAction *action)

virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)

Static Public Member Functions


static void initClass (void)

Public Attributes


SoSFInt32 width

SoSFInt32 height

SoSFEnum vertAlignment

SoSFEnum horAlignment

SoSFImage image

SoSFString filename

Protected Member Functions


virtual ~SoImage ()

virtual void generatePrimitives (SoAction *action)

virtual void computeBBox (SoAction *action, SbBox3f &box, SbVec3f &center)

virtual SbBool readInstance (SoInput *in, unsigned short flags)

virtual void notify (SoNotList *list)

int getReadStatus (void)

void setReadStatus (SbBool flag)

Detailed Description

The SoImage class draws a 2D image on the viewport.

An image can be specified either by using the image field, or by specifying a filename. If width and or height is specified, the image will be resized to match those values before it is displayed.

The current modelview matrix will be used to find the viewport position, and the image is rendered in that position, with z-buffer testing activated.

Here's a simple, stand-alone example on how to set up and show an SoImage:

   #include <stdlib.h>
   #include <Inventor/Qt/SoQt.h>
   #include <Inventor/Qt/viewers/SoQtExaminerViewer.h>
   #include <Inventor/nodes/SoSeparator.h>
   #include <Inventor/nodes/SoCamera.h>
   #include <Inventor/nodes/SoCube.h>
   #include <Inventor/nodes/SoImage.h>
 
   static void
   mandel(double sr, double si, double width, double height,
          int bwidth, int bheight, int mult, unsigned char * bmp, int n)
   {
     double zr, zr_old, zi, cr, ci;
     int w;
 
     for (int y=0; y<bheight; y++)
       for (int x=0; x<bwidth; x++) {
         cr = ((double)(x)/(double)(bwidth))*width+sr;
         ci = ((double)(y)/(double)(bheight))*height+si;
         zr = zi = 0.0;
         for (w = 0; (w < n) && (zr*zr + zi*zi)<n; w++) {
           zr_old = zr;
           zr = zr*zr - zi*zi + cr;
           zi = 2*zr_old*zi + ci;
         }
         bmp[y*bwidth+x] = w*mult;
       }
   }
 
   int
   main(int argc, char ** argv)
   {
     QWidget * mainwin = SoQt::init(argv[0]);
 
     SoSeparator * root = new SoSeparator;
     root->ref();
 
     const int IMGWIDTH = 256;
     const int IMGHEIGHT = 256;
     unsigned char * img = new unsigned char[IMGWIDTH * IMGHEIGHT];
     mandel(-0.5, 0.6, 0.025, 0.025, IMGWIDTH, IMGHEIGHT, 1, img, 256);
 
     SoImage * nimage = new SoImage;
     nimage->vertAlignment = SoImage::HALF;
     nimage->horAlignment = SoImage::CENTER;
     nimage->image.setValue(SbVec2s(IMGWIDTH, IMGHEIGHT), 1, img);
 
     SoCube * cube = new SoCube;
 
     root->addChild(cube);
     root->addChild(nimage);
 
     SoQtExaminerViewer * viewer = new SoQtExaminerViewer(mainwin);
     viewer->setSceneGraph(root);
     viewer->setTitle('SoImage use');
     viewer->show();
 
     SoCamera * cam = viewer->getCamera();
     cam->position = SbVec3f(0, 0, 50);
     cam->focalDistance = 50;
 
     SoQt::show(mainwin);
     SoQt::mainLoop();
 
     delete viewer;
     root->unref();
     delete img;
     return 0;
   }
 

Note that an SoImage node in the scene graph will have it's positioning / rendering influenced by the current viewport and camera. This has important implications for how to layout your scene graph for the best possible rendering performance. See the note about this issue in the SoText2 class documentation.

SoScale nodes can not be used to influence the dimensions of the rendering output of SoImage nodes.

FILE FORMAT/DEFAULTS:

     Image {
         width -1
         height -1
         vertAlignment BOTTOM
         horAlignment LEFT
         image 0 0 0
 
         filename ''
     }
 
 

Since:

TGS Inventor 2.5
Coin 1.0

Member Enumeration Documentation

enum SoImage::VertAlignmentVertical alignment for image.

Enumerator:

BOTTOM
Vertical alignment at bottom of image.
HALF
Vertical alignment at center of image.
TOP
Vertical alignment at top of image.

enum SoImage::HorAlignmentHorizontal alignment for image.

Enumerator:

LEFT
Horizontal alignment at left border.
CENTER
Horizontal alignment at center of image.
RIGHT
Horizontal alignment ar right border.

Constructor & Destructor Documentation

SoImage::SoImage (void)Constructor.

References SoFieldSensor::attach(), BOTTOM, CENTER, filename, HALF, height, horAlignment, image, LEFT, RIGHT, SoDelayQueueSensor::setPriority(), TOP, vertAlignment, and width.

SoImage::~SoImage () [protected, virtual]Destructor.

Member Function Documentation

void SoImage::initClass (void) [static]Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.

Reimplemented from SoShape.

void SoImage::GLRender (SoGLRenderAction * action) [virtual]Action method for the SoGLRenderAction.

This is called during rendering traversals. Nodes influencing the rendering state in any way or who wants to throw geometry primitives at OpenGL overrides this method.

Reimplemented from SoShape.

References BOTTOM, CENTER, SoFieldContainer::get(), SoAction::getState(), SoSFImage::getValue(), SbViewportRegion::getViewportSizePixels(), HALF, SoGLRenderAction::handleTransparency(), horAlignment, image, LEFT, SoDebugError::post(), RIGHT, SoShape::shouldGLRender(), TOP, and vertAlignment.

void SoImage::rayPick (SoRayPickAction * action) [virtual]Calculates picked point based on primitives generated by subclasses.

Reimplemented from SoShape.

References SoRayPickAction::addIntersection(), SoShape::computeObjectSpaceRay(), SoAction::getState(), SoRayPickAction::intersect(), SoRayPickAction::isBetweenPlanes(), and SoShape::shouldRayPick().

void SoImage::getPrimitiveCount (SoGetPrimitiveCountAction * action) [virtual]Action method for the SoGetPrimitiveCountAction.

Calculates the number of triangle, line segment and point primitives for the node and adds these to the counters of the action.

Nodes influencing how geometry nodes calculates their primitive count also overrides this method to change the relevant state variables.

Reimplemented from SoShape.

References SoGetPrimitiveCountAction::incNumImage(), and SoShape::shouldPrimitiveCount().

void SoImage::generatePrimitives (SoAction * action) [protected, virtual]Will generate a textured quad, representing the image in 3D.

Implements SoShape.

References SoShape::beginShape(), SoShape::endShape(), SoAction::getState(), SoState::pop(), SoState::push(), SoFieldContainer::set(), SoPrimitiveVertex::setNormal(), SoPrimitiveVertex::setPoint(), SoPrimitiveVertex::setTextureCoords(), and SoShape::shapeVertex().

void SoImage::computeBBox (SoAction * action, SbBox3f & box, SbVec3f & center) [protected, virtual]Implemented by SoShape subclasses to let the SoShape superclass know the exact size and weighted center point of the shape's bounding box.

The bounding box and center point should be calculated and returned in the local coordinate system.

The method implements action behavior for shape nodes for SoGetBoundingBoxAction. It is invoked from SoShape::getBoundingBox(). (Subclasses should not override SoNode::getBoundingBox().)

The box parameter sent in is guaranteed to be an empty box, while center is undefined upon function entry.

Implements SoShape.

References SbBox3f::extendBy(), SbBox3f::getCenter(), SoAction::getState(), and SbBox3f::makeEmpty().

SbBool SoImage::readInstance (SoInput * in, unsigned short flags) [protected, virtual]This method is mainly intended for internal use during file import operations.

It reads a definition of an instance from the input stream in. The input stream state points to the start of a serialized / persistant representation of an instance of this class type.

TRUE or FALSE is returned, depending on if the instantiation and configuration of the new object of this class type went ok or not. The import process should be robust and handle corrupted input streams by returning FALSE.

flags is used internally during binary import when reading user extension nodes, group nodes or engines.

Reimplemented from SoNode.

References SoFieldSensor::attach(), SoFieldSensor::detach(), filename, SbString::getString(), SoField::isDefault(), SoReadError::post(), SoNode::readInstance(), and setReadStatus().

void SoImage::notify (SoNotList * l) [protected, virtual]Notifies all auditors for this instance when changes are made.

Reimplemented from SoShape.

References filename, SoNotList::getLastField(), height, image, SoShape::notify(), SoField::setDefault(), and width.

int SoImage::getReadStatus (void) [protected]Returns TRUE if node was read ok.

void SoImage::setReadStatus (SbBool flag) [protected]Set read status for this node.

Referenced by readInstance().

Member Data Documentation

SoSFInt32 SoImage::widthIf bigger than 0, resize image to this width before rendering. Default value is -1 (ie 'don't resize').

Referenced by notify(), and SoImage().

SoSFInt32 SoImage::heightIf bigger than 0, resize image to this height before rendering. Default value is -1 (ie 'don't resize').

Referenced by notify(), and SoImage().

SoSFEnum SoImage::vertAlignmentVertical alignment. Default value is SoImage::BOTTOM.

Referenced by GLRender(), and SoImage().

SoSFEnum SoImage::horAlignmentHorizontal alignment. Default value is SoImage::LEFT.

Referenced by GLRender(), and SoImage().

SoSFImage SoImage::imageInline image data. Default empty.

Referenced by GLRender(), notify(), and SoImage().

SoSFString SoImage::filenameImage filename. Default empty.

Referenced by notify(), readInstance(), and SoImage().

Author

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