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SoMultiTextureEnabledElement
Langue: en
Version: 349542 (ubuntu - 24/10/10)
Section: 3 (Bibliothèques de fonctions)
Sommaire
- NAME
- SYNOPSIS
- Detailed Description
- Constructor & Destructor Documentation
- Member Function Documentation
- void SoMultiTextureEnabledElement::initClass (void) [static]Initialize relevant common data for all instances, like the type system.
- SbBool SoMultiTextureEnabledElement::get (SoState * state, const int unit) [static]Return current state of this element for unit.
- void SoMultiTextureEnabledElement::setElt (const int unit, const int enabled) [virtual]virtual element set function.
- SoElement * SoMultiTextureEnabledElement::copyMatchInfo (void) const [virtual]This function creates a copy of the element that contains enough information to enable the matches() function to work.
- const SbBool * SoMultiTextureEnabledElement::getEnabledUnits (SoState * state, int & lastenabled) [static]Returns a pointer to a boolean array. TRUE means unit is enabled and that texture coordinates must be sent to the unit. lastenabled is set to the last enabled unit.
- const SoMultiTextureEnabledElement::Mode * SoMultiTextureEnabledElement::getActiveUnits (SoState * state, int & lastenabled) [static]Returns the mode of all units. Also returns the last enabled unit in lastenabled.
- SoMultiTextureEnabledElement::Mode SoMultiTextureEnabledElement::getMode (SoState * state, const int unit) [static]Returns the mode for a texture unit.
- void SoMultiTextureEnabledElement::disableAll (SoState * state) [static]Disable all active texture units. Convenient when all textures needs to be disabled before rendering.
- SbBool SoMultiTextureEnabledElement::isEnabled (const int unit) const [protected]Returns TRUE if unit is enabled (Mode == DISABLED).
- Author
NAME
SoMultiTextureEnabledElement -The SoMultiTextureEnabledElement class is an element which stores whether texturing is enabled or not.
Be aware that this class is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.
SYNOPSIS
#include <Inventor/elements/SoMultiTextureEnabledElement.h>
Inherits SoElement.
Inherited by SoGLMultiTextureEnabledElement.
Public Types
enum Mode { DISABLED, TEXTURE2D, RECTANGLE, CUBEMAP, TEXTURE3D }
Public Member Functions
virtual void init (SoState *state)
virtual void setElt (const int unit, const int mode)
virtual void push (SoState *state)
virtual SbBool matches (const SoElement *elem) const
SoElement * copyMatchInfo (void) const
Static Public Member Functions
static void initClass (void)
static void set (SoState *state, SoNode *node, const int unit, const SbBool enabled)
static SbBool get (SoState *state, const int unit)
static const SbBool * getEnabledUnits (SoState *state, int &lastenabled)
static const Mode * getActiveUnits (SoState *state, int &lastenabled)
static void enableRectangle (SoState *state, SoNode *node, const int unit)
static void enableCubeMap (SoState *state, SoNode *node, const int unit)
static Mode getMode (SoState *state, const int unit)
static void disableAll (SoState *state)
Protected Member Functions
virtual ~SoMultiTextureEnabledElement ()
SbBool isEnabled (const int unit) const
Mode getMode (const int unit) const
Detailed Description
The SoMultiTextureEnabledElement class is an element which stores whether texturing is enabled or not.
Be aware that this class is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.
Since:
- Coin 2.2
Constructor & Destructor Documentation
SoMultiTextureEnabledElement::~SoMultiTextureEnabledElement (void) [protected, virtual]The destructor.
Member Function Documentation
void SoMultiTextureEnabledElement::initClass (void) [static]Initialize relevant common data for all instances, like the type system.
Reimplemented from SoElement.
SbBool SoMultiTextureEnabledElement::get (SoState * state, const int unit) [static]Return current state of this element for unit.
void SoMultiTextureEnabledElement::setElt (const int unit, const int enabled) [virtual]virtual element set function.
SoElement * SoMultiTextureEnabledElement::copyMatchInfo (void) const [virtual]This function creates a copy of the element that contains enough information to enable the matches() function to work.
Used to help with scenegraph traversal caching operations.
Implements SoElement.
const SbBool * SoMultiTextureEnabledElement::getEnabledUnits (SoState * state, int & lastenabled) [static]Returns a pointer to a boolean array. TRUE means unit is enabled and that texture coordinates must be sent to the unit. lastenabled is set to the last enabled unit.
const SoMultiTextureEnabledElement::Mode * SoMultiTextureEnabledElement::getActiveUnits (SoState * state, int & lastenabled) [static]Returns the mode of all units. Also returns the last enabled unit in lastenabled.
Since:
- Coin 2.5
SoMultiTextureEnabledElement::Mode SoMultiTextureEnabledElement::getMode (SoState * state, const int unit) [static]Returns the mode for a texture unit.
Since:
- Coin 2.5
void SoMultiTextureEnabledElement::disableAll (SoState * state) [static]Disable all active texture units. Convenient when all textures needs to be disabled before rendering.
Since:
- Coin 2.5
SbBool SoMultiTextureEnabledElement::isEnabled (const int unit) const [protected]Returns TRUE if unit is enabled (Mode == DISABLED).
Author
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