SoPendulum.3coin2

Langue: en

Version: 379938 (fedora - 01/12/10)

Section: 3 (Bibliothèques de fonctions)

NAME

SoPendulum -

The SoPendulum class is used to create oscillating rotations.

A smooth transition between rotation0 and rotation1 is created using a cosine function. In the beginning of the cycle, rotation0 is used. Halfway through the cycle, the resulting rotation equals rotation1, and at the end of the cycle, we're at rotation0 again.

SYNOPSIS


#include <Inventor/nodes/SoPendulum.h>

Inherits SoRotation.

Public Member Functions


SoPendulum (void)

virtual void write (SoWriteAction *action)

Static Public Member Functions


static void initClass (void)

Public Attributes


SoSFRotation rotation0

SoSFRotation rotation1

SoSFFloat speed

SoSFBool on

Protected Member Functions


virtual ~SoPendulum ()

Detailed Description

The SoPendulum class is used to create oscillating rotations.

A smooth transition between rotation0 and rotation1 is created using a cosine function. In the beginning of the cycle, rotation0 is used. Halfway through the cycle, the resulting rotation equals rotation1, and at the end of the cycle, we're at rotation0 again.

FILE FORMAT/DEFAULTS:

     Pendulum {
         rotation 0 0 1  0
         rotation0 0 0 1  0
         rotation1 0 0 1  0
         speed 1
         on TRUE
     }
 
 


 

Constructor & Destructor Documentation

SoPendulum::SoPendulum (void)Constructor.

References SoCalculator::a, SoInterpolate::alpha, SoCalculator::b, SoField::connectFrom(), SoCalculator::expression, SoInterpolateRotation::input0, SoInterpolateRotation::input1, SoCalculator::oa, SoElapsedTime::on, on, SoInterpolate::output, SoBase::ref(), SoRotation::rotation, rotation0, rotation1, speed, and SoElapsedTime::timeOut.

SoPendulum::~SoPendulum () [protected, virtual]Destructor.

References SoBase::unref().

Member Function Documentation

void SoPendulum::initClass (void) [static]Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.

Reimplemented from SoRotation.

void SoPendulum::write (SoWriteAction * action) [virtual]Action method for SoWriteAction.

Writes out a node object, and any connected nodes, engines etc, if necessary.

Reimplemented from SoNode.

References SoWriteAction::getOutput(), SoOutput::getStage(), and SoNode::write().

Member Data Documentation

SoSFRotation SoPendulum::rotation0The first rotation limit of the interpolation.

Referenced by SoPendulum().

SoSFRotation SoPendulum::rotation1The other rotation limit of the interpolation.

Referenced by SoPendulum().

SoSFFloat SoPendulum::speedSpeed in cycles per second. Defaults to 1.

Referenced by SoPendulum().

SoSFBool SoPendulum::onToggles animation on or off. Defaults to being on.

Referenced by SoPendulum().

Author

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