SoPointLight.3coin2

Langue: en

Version: 373655 (fedora - 01/12/10)

Section: 3 (Bibliothèques de fonctions)

NAME

SoPointLight -

The SoPointLight class is a node type for light sources.

Pointlights emits light equally in all directions from a specified 3D location.

SYNOPSIS


#include <Inventor/nodes/SoPointLight.h>

Inherits SoLight.

Inherited by SoPointLightManip.

Public Member Functions


SoPointLight (void)

virtual void GLRender (SoGLRenderAction *action)

Static Public Member Functions


static void initClass (void)

Public Attributes


SoSFVec3f location

Protected Member Functions


virtual ~SoPointLight ()

Detailed Description

The SoPointLight class is a node type for light sources.

Pointlights emits light equally in all directions from a specified 3D location.

See also documentation of parent class for important information regarding light sources in general.

FILE FORMAT/DEFAULTS:

     PointLight {
         on TRUE
         intensity 1
         color 1 1 1
         location 0 0 1
     }
 
 


 

Constructor & Destructor Documentation

SoPointLight::SoPointLight (void)Constructor.

References location.

SoPointLight::~SoPointLight () [protected, virtual]Destructor.

Member Function Documentation

void SoPointLight::initClass (void) [static]Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.

Reimplemented from SoLight.

Reimplemented in SoPointLightManip.

References SoNode::VRML1.

void SoPointLight::GLRender (SoGLRenderAction * action) [virtual]Action method for the SoGLRenderAction.

This is called during rendering traversals. Nodes influencing the rendering state in any way or who wants to throw geometry primitives at OpenGL overrides this method.

Reimplemented from SoNode.

Reimplemented in SoPointLightManip.

References SoLight::color, SoAction::getState(), SbVec4f::getValue(), SbColor4f::getValue(), SoLight::intensity, location, SoLight::on, SoDebugError::post(), and SbColor4f::setRGB().

Member Data Documentation

SoSFVec3f SoPointLight::location3D position of lightsource. Default value is <0, 0, 1>.

Referenced by SoPointLightManip::fieldSensorCB(), GLRender(), SoPointLight(), SoPointLightManip::transferFieldValues(), and SoPointLightManip::valueChangedCB().

Author

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