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SoSFColor.3coin2
Langue: en
Version: 374214 (fedora - 01/12/10)
Section: 3 (Bibliothèques de fonctions)
Sommaire
- NAME
- SYNOPSIS
- Detailed Description
- Member Function Documentation
- SoType SoSFColor::getClassTypeId (void) [static]Returns a unique type identifier for this field class.
- SoType SoSFColor::getTypeId (void) const [virtual]Returns the type identification instance which uniquely identifies the Coin field class the object belongs to.
- SbBool SoSFColor::operator== (const SoSFColor & f) constChecks for equality. Returns 0 if the fields are of different type or the field's value(s) are not equal.
- int SoSFColor::operator!= (const SoSFColor & f) const [inline]Returns TRUE if the fields are of different type or has different value.
- void SoSFColor::initClass (void) [static]Internal method called upon initialization of the library (from SoDB::init()) to set up the type system.
- void SoSFColor::setValue (const SbVec3f & vec)Set color value from a vector with three elements. The three elements will be interpreted as red, green and blue, respectively.
- void SoSFColor::setValue (const float red, const float green, const float blue)Set color value from red, green and blue. Value range for each component is between 0.0 and 1.0.
- void SoSFColor::setValue (const float rgb[3])Set color value from a floating point number array with three elements. The three elements will be interpreted as red, green and blue, respectively.
- void SoSFColor::setHSVValue (const float h, const float s, const float v)Set color value from h, s and v, where is 'hue', s is 'saturation' and v is 'value'.
- void SoSFColor::setHSVValue (const float hsv[3])Set color value from a floating point number array with three elements. The three elements will be interpreted as hue, saturation and value, respectively.
- Author
NAME
SoSFColor -The SoSFColor class is a container for an SbColor value.
This field is used where nodes, engines or other field containers needs to store a single color value (i.e. Red + Green + Blue).
SYNOPSIS
#include <Inventor/fields/SoSFColor.h>
Inherits SoSField.
Public Member Functions
virtual SoType getTypeId (void) const
virtual void copyFrom (const SoField &field)
const SoSFColor & operator= (const SoSFColor &field)
virtual SbBool isSame (const SoField &field) const
const SbColor & getValue (void) const
void setValue (const SbColor &newvalue)
const SbColor & operator= (const SbColor &newvalue)
int operator== (const SoSFColor &field) const
int operator!= (const SoSFColor &field) const
void setValue (const SbVec3f &vec)
void setValue (const float red, const float green, const float blue)
void setValue (const float rgb[3])
void setHSVValue (const float h, const float s, const float v)
void setHSVValue (const float hsv[3])
Static Public Member Functions
static void * createInstance (void)
static SoType getClassTypeId (void)
static void initClass (void)
Protected Attributes
SbColor value
Detailed Description
The SoSFColor class is a container for an SbColor value.
This field is used where nodes, engines or other field containers needs to store a single color value (i.e. Red + Green + Blue).
Fields of this type stores their value to file as a 'R G B' triple component, where each color component value is between 0.0 and 1.0.
See also:
- SoMFColor
Member Function Documentation
SoType SoSFColor::getClassTypeId (void) [static]Returns a unique type identifier for this field class.
See also:
- getTypeId(), SoType
Reimplemented from SoSField.
SoType SoSFColor::getTypeId (void) const [virtual]Returns the type identification instance which uniquely identifies the Coin field class the object belongs to.
See also:
- getClassTypeId(), SoType
Implements SoField.
SbBool SoSFColor::operator== (const SoSFColor & f) constChecks for equality. Returns 0 if the fields are of different type or the field's value(s) are not equal.
Reimplemented from SoField.
int SoSFColor::operator!= (const SoSFColor & f) const [inline]Returns TRUE if the fields are of different type or has different value.
Reimplemented from SoField.
void SoSFColor::initClass (void) [static]Internal method called upon initialization of the library (from SoDB::init()) to set up the type system.
Reimplemented from SoSField.
void SoSFColor::setValue (const SbVec3f & vec)Set color value from a vector with three elements. The three elements will be interpreted as red, green and blue, respectively.
References SbVec3f::setValue(), and SoField::valueChanged().
void SoSFColor::setValue (const float red, const float green, const float blue)Set color value from red, green and blue. Value range for each component is between 0.0 and 1.0.
References SbVec3f::setValue(), and SoField::valueChanged().
void SoSFColor::setValue (const float rgb[3])Set color value from a floating point number array with three elements. The three elements will be interpreted as red, green and blue, respectively.
References SbVec3f::setValue(), and SoField::valueChanged().
void SoSFColor::setHSVValue (const float h, const float s, const float v)Set color value from h, s and v, where is 'hue', s is 'saturation' and v is 'value'.
References SbColor::setHSVValue(), and SoField::valueChanged().
void SoSFColor::setHSVValue (const float hsv[3])Set color value from a floating point number array with three elements. The three elements will be interpreted as hue, saturation and value, respectively.
References SbColor::setHSVValue(), and SoField::valueChanged().
Author
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