SoShape.3coin2

Langue: en

Version: 383148 (fedora - 01/12/10)

Section: 3 (Bibliothèques de fonctions)

Sommaire

NAME

SoShape -

The SoShape class is the superclass for geometry shapes.

The node types which have actual geometry to render inherits this class. For convenience, the SoShape class contains various common code used by the subclasses.

SYNOPSIS


#include <Inventor/nodes/SoShape.h>

Inherits SoNode.

Inherited by SoAsciiText, SoCone, SoCube, SoCylinder, SoImage, SoIndexedNurbsCurve, SoIndexedNurbsSurface, SoNurbsCurve, SoNurbsSurface, SoSphere, SoText2, SoText3, SoVertexShape, and SoVRMLGeometry.

Public Types


enum TriangleShape { TRIANGLE_STRIP, TRIANGLE_FAN, TRIANGLES, POLYGON, QUADS, QUAD_STRIP, POINTS, LINES, LINE_STRIP }

Public Member Functions


virtual SbBool affectsState (void) const

virtual void notify (SoNotList *nl)

virtual void getBoundingBox (SoGetBoundingBoxAction *action)

virtual void GLRender (SoGLRenderAction *action)

virtual void rayPick (SoRayPickAction *action)

virtual void callback (SoCallbackAction *action)

virtual void computeBBox (SoAction *action, SbBox3f &box, SbVec3f &center)=0

virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)

const SoBoundingBoxCache * getBoundingBoxCache (void) const

Static Public Member Functions


static void initClass (void)

static void getScreenSize (SoState *const state, const SbBox3f &boundingbox, SbVec2s &rectsize)

static float getDecimatedComplexity (SoState *state, float complexity)

Protected Member Functions


SoShape (void)

virtual ~SoShape ()

float getComplexityValue (SoAction *action)

virtual void generatePrimitives (SoAction *action)=0

virtual SbBool shouldGLRender (SoGLRenderAction *action)

void beginSolidShape (SoGLRenderAction *action)

void endSolidShape (SoGLRenderAction *action)

void GLRenderBoundingBox (SoGLRenderAction *action)

SbBool shouldPrimitiveCount (SoGetPrimitiveCountAction *action)

SbBool shouldRayPick (SoRayPickAction *const action)

void computeObjectSpaceRay (SoRayPickAction *const action)

void computeObjectSpaceRay (SoRayPickAction *const action, const SbMatrix &matrix)

virtual SoDetail * createTriangleDetail (SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, const SoPrimitiveVertex *v3, SoPickedPoint *pp)

virtual SoDetail * createLineSegmentDetail (SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, SoPickedPoint *pp)

virtual SoDetail * createPointDetail (SoRayPickAction *action, const SoPrimitiveVertex *v, SoPickedPoint *pp)

void invokeTriangleCallbacks (SoAction *const action, const SoPrimitiveVertex *const v1, const SoPrimitiveVertex *const v2, const SoPrimitiveVertex *const v3)

void invokeLineSegmentCallbacks (SoAction *const action, const SoPrimitiveVertex *const v1, const SoPrimitiveVertex *const v2)

void invokePointCallbacks (SoAction *const action, const SoPrimitiveVertex *const v)

void beginShape (SoAction *const action, const TriangleShape shapetype, SoDetail *const detail=NULL)

void shapeVertex (const SoPrimitiveVertex *const v)

void endShape (void)

void generateVertex (SoPrimitiveVertex *const pv, const SbVec3f &point, const SbBool useTexFunc, const SoTextureCoordinateElement *const tce, const float s, const float t, const SbVec3f &normal)

void generateVertex (SoPrimitiveVertex *const pv, const SbVec3f &point, const SbBool useTexFunc, const SoTextureCoordinateElement *const tce, const float s, const float t, const float r, const SbVec3f &normal)

SbBool startVertexArray (SoGLRenderAction *action, const SoCoordinateElement *coords, const SbVec3f *pervertexnormals, const SbBool texpervertex, const SbBool colorpervertex)

void finishVertexArray (SoGLRenderAction *action, const SbBool vbo, const SbBool normpervertex, const SbBool texpervertex, const SbBool colorpervertex)

Friends


class soshape_primdata

class so_generate_prim_private

Detailed Description

The SoShape class is the superclass for geometry shapes.

The node types which have actual geometry to render inherits this class. For convenience, the SoShape class contains various common code used by the subclasses.

Member Enumeration Documentation

enum SoShape::TriangleShapeThis API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

Constructor & Destructor Documentation

SoShape::SoShape (void) [protected]Constructor.

SoShape::~SoShape () [protected, virtual]Destructor.

Member Function Documentation

void SoShape::initClass (void) [static]Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.

Reimplemented from SoNode.

Reimplemented in SoAsciiText, SoCone, SoCube, SoCylinder, SoFaceSet, SoImage, SoIndexedFaceSet, SoIndexedLineSet, SoIndexedNurbsCurve, SoIndexedNurbsSurface, SoIndexedShape, SoIndexedTriangleStripSet, SoLineSet, SoMarkerSet, SoNonIndexedShape, SoNurbsCurve, SoNurbsSurface, SoPointSet, SoQuadMesh, SoSphere, SoText2, SoText3, SoTriangleStripSet, and SoVertexShape.

SbBool SoShape::affectsState (void) const [virtual]Returns TRUE if the node could have any effect on the state during traversal.

If it returns FALSE, no data in the traversal-state will change from the pre-traversal state to the post-traversal state. The SoSeparator node will for instance return FALSE, as it pushes and pops the state before and after traversal of its children. All SoShape nodes will also return FALSE, as just pushing out geometry data to the rendering engine won't affect the actual rendering state.

The default method returns TRUE, on a 'better safe than sorry' philosophy.

Reimplemented from SoNode.

void SoShape::notify (SoNotList * l) [virtual]Notifies all auditors for this instance when changes are made.

Reimplemented from SoNode.

Reimplemented in SoAsciiText, SoImage, SoText3, and SoVertexShape.

References SoNode::notify().

Referenced by SoVertexShape::notify(), SoText3::notify(), SoImage::notify(), and SoAsciiText::notify().

void SoShape::getBoundingBox (SoGetBoundingBoxAction * action) [virtual]Action method for the SoGetBoundingBoxAction.

Calculates bounding box and center coordinates for node and modifies the values of the action to encompass the bounding box for this node and to shift the center point for the scene more towards the one for this node.

Nodes influencing how geometry nodes calculates their bounding box also overrides this method to change the relevant state variables.

Reimplemented from SoNode.

Reimplemented in SoIndexedLineSet, SoIndexedNurbsCurve, SoLineSet, SoNurbsCurve, and SoPointSet.

References SoGetBoundingBoxAction::extendBy(), SbBox3f::isEmpty(), and SoGetBoundingBoxAction::setCenter().

Referenced by SoPointSet::getBoundingBox(), SoNurbsCurve::getBoundingBox(), SoLineSet::getBoundingBox(), SoIndexedNurbsCurve::getBoundingBox(), and SoIndexedLineSet::getBoundingBox().

void SoShape::GLRender (SoGLRenderAction * action) [virtual]Action method for the SoGLRenderAction.

This is called during rendering traversals. Nodes influencing the rendering state in any way or who wants to throw geometry primitives at OpenGL overrides this method.

Reimplemented from SoNode.

Reimplemented in SoAsciiText, SoCone, SoCube, SoCylinder, SoFaceSet, SoImage, SoIndexedFaceSet, SoIndexedLineSet, SoIndexedNurbsCurve, SoIndexedNurbsSurface, SoIndexedTriangleStripSet, SoLineSet, SoMarkerSet, SoNurbsCurve, SoNurbsSurface, SoPointSet, SoQuadMesh, SoSphere, SoText2, SoText3, and SoTriangleStripSet.

References SoVertexProperty::doAction(), generatePrimitives(), SoNode::getClassTypeId(), SoAction::getState(), SoBase::isOfType(), SoState::pop(), SoState::push(), and shouldGLRender().

void SoShape::rayPick (SoRayPickAction * action) [virtual]Calculates picked point based on primitives generated by subclasses.

Reimplemented from SoNode.

Reimplemented in SoCone, SoCube, SoCylinder, SoImage, SoIndexedNurbsCurve, SoIndexedNurbsSurface, SoNurbsCurve, SoNurbsSurface, SoSphere, and SoText2.

References computeObjectSpaceRay(), generatePrimitives(), SoAction::getState(), and shouldRayPick().

void SoShape::callback (SoCallbackAction * action) [virtual]Action method for SoCallbackAction.

Simply updates the state according to how the node behaves for the render action, so the application programmer can use the SoCallbackAction for extracting information about the scene graph.

Reimplemented from SoNode.

References generatePrimitives(), and SoCallbackAction::shouldGeneratePrimitives().

void SoShape::computeBBox (SoAction * action, SbBox3f & box, SbVec3f & center) [pure virtual]Implemented by SoShape subclasses to let the SoShape superclass know the exact size and weighted center point of the shape's bounding box.

The bounding box and center point should be calculated and returned in the local coordinate system.

The method implements action behavior for shape nodes for SoGetBoundingBoxAction. It is invoked from SoShape::getBoundingBox(). (Subclasses should not override SoNode::getBoundingBox().)

The box parameter sent in is guaranteed to be an empty box, while center is undefined upon function entry.

Implemented in SoAsciiText, SoCone, SoCube, SoCylinder, SoFaceSet, SoImage, SoIndexedNurbsCurve, SoIndexedNurbsSurface, SoIndexedShape, SoLineSet, SoNurbsCurve, SoNurbsSurface, SoPointSet, SoQuadMesh, SoSphere, SoText2, SoText3, and SoTriangleStripSet.

void SoShape::getPrimitiveCount (SoGetPrimitiveCountAction * action) [virtual]Action method for the SoGetPrimitiveCountAction.

Calculates the number of triangle, line segment and point primitives for the node and adds these to the counters of the action.

Nodes influencing how geometry nodes calculates their primitive count also overrides this method to change the relevant state variables.

Reimplemented from SoNode.

Reimplemented in SoAsciiText, SoCone, SoCube, SoCylinder, SoFaceSet, SoImage, SoIndexedFaceSet, SoIndexedLineSet, SoIndexedNurbsCurve, SoIndexedNurbsSurface, SoIndexedTriangleStripSet, SoLineSet, SoMarkerSet, SoNurbsCurve, SoNurbsSurface, SoPointSet, SoQuadMesh, SoSphere, SoText2, SoText3, and SoTriangleStripSet.

References generatePrimitives(), and shouldPrimitiveCount().

Referenced by SoText3::getPrimitiveCount().

void SoShape::getScreenSize (SoState *const state, const SbBox3f & boundingbox, SbVec2s & rectsize) [static]A convenience function that returns the size of a boundingbox projected onto the screen. Useful for SCREEN_SPACE complexity geometry.

References SbBox2f::extendBy(), SoFieldContainer::get(), SbBox3f::getBounds(), SbBox2f::getSize(), SbBox2f::makeEmpty(), SbMatrix::multVecMatrix(), and SbVec3f::setValue().

Referenced by SoLevelOfDetail::doAction(), and getComplexityValue().

float SoShape::getDecimatedComplexity (SoState * state, float complexity) [static]Not implemented in Coin. Should probably have been private in TGS Inventor API.

const SoBoundingBoxCache * SoShape::getBoundingBoxCache (void) constReturn the bounding box cache for this shape. It might return NULL if no bounding box cache has been created. If not NULL, the caller must check if the cache is valid before using it. This can be done using SoCache::isValid().

This function is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.

Since:

Coin 2.0

float SoShape::getComplexityValue (SoAction * action) [protected]Returns the complexity value to be used by subclasses. Considers complexity type. For OBJECT_SPACE complexity this will be a number between 0 and 1. For SCREEN_SPACE complexity it is a number from 0 and up.

References SoFieldContainer::get(), getScreenSize(), and SoAction::getState().

Referenced by SoSphere::generatePrimitives(), SoCylinder::generatePrimitives(), SoCone::generatePrimitives(), SoSphere::getPrimitiveCount(), SoCylinder::getPrimitiveCount(), SoCone::getPrimitiveCount(), SoSphere::GLRender(), SoCylinder::GLRender(), and SoCone::GLRender().

void SoShape::generatePrimitives (SoAction * action) [protected, pure virtual]The method implements action behavior for shape nodes for SoCallbackAction. It is invoked from SoShape::callback(). (Subclasses should not override SoNode::callback().)

The subclass implementations uses the convenience methods SoShape::beginShape(), SoShape::shapeVertex(), and SoShape::endShape(), with SoDetail instances, to pass the primitives making up the shape back to the caller.

Implemented in SoAsciiText, SoCone, SoCube, SoCylinder, SoFaceSet, SoImage, SoIndexedFaceSet, SoIndexedNurbsCurve, SoIndexedNurbsSurface, SoIndexedTriangleStripSet, SoLineSet, SoNurbsCurve, SoNurbsSurface, SoPointSet, SoQuadMesh, SoSphere, SoText2, SoText3, and SoTriangleStripSet.

Referenced by callback(), getPrimitiveCount(), GLRender(), rayPick(), and shouldGLRender().

SbBool SoShape::shouldGLRender (SoGLRenderAction * action) [protected, virtual]This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

Reimplemented in SoVertexShape.

References generatePrimitives(), SoFieldContainer::get(), SoGLRenderAction::getCacheContext(), SoAction::getCurPath(), SoPath::getHead(), SbPList::getLength(), SoNode::getMatrix(), SoAction::getState(), GLRenderBoundingBox(), SoGLRenderAction::handleTransparency(), SbMatrix::inverse(), SoFieldContainer::isBuiltIn, SoState::isCacheOpen(), SbMatrix::multLeft(), SoState::pop(), SoState::push(), SoFieldContainer::set(), and SoBase::touch().

Referenced by SoText3::GLRender(), SoText2::GLRender(), SoSphere::GLRender(), GLRender(), SoNurbsSurface::GLRender(), SoNurbsCurve::GLRender(), SoIndexedNurbsSurface::GLRender(), SoIndexedNurbsCurve::GLRender(), SoImage::GLRender(), SoCylinder::GLRender(), SoCube::GLRender(), SoCone::GLRender(), and SoAsciiText::GLRender().

void SoShape::beginSolidShape (SoGLRenderAction * action) [protected]This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

References SoAction::getState(), SoState::push(), and SoFieldContainer::set().

void SoShape::endSolidShape (SoGLRenderAction * action) [protected]This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

References SoAction::getState(), and SoState::pop().

void SoShape::GLRenderBoundingBox (SoGLRenderAction * action) [protected]Render a bounding box.

References SbBox3f::getMax(), SbBox3f::getMin(), and SoAction::getState().

Referenced by shouldGLRender().

SbBool SoShape::shouldPrimitiveCount (SoGetPrimitiveCountAction * action) [protected]This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

Referenced by SoTriangleStripSet::getPrimitiveCount(), SoText2::getPrimitiveCount(), SoSphere::getPrimitiveCount(), getPrimitiveCount(), SoQuadMesh::getPrimitiveCount(), SoPointSet::getPrimitiveCount(), SoMarkerSet::getPrimitiveCount(), SoLineSet::getPrimitiveCount(), SoIndexedTriangleStripSet::getPrimitiveCount(), SoIndexedLineSet::getPrimitiveCount(), SoIndexedFaceSet::getPrimitiveCount(), SoImage::getPrimitiveCount(), SoFaceSet::getPrimitiveCount(), SoCylinder::getPrimitiveCount(), SoCube::getPrimitiveCount(), and SoCone::getPrimitiveCount().

SbBool SoShape::shouldRayPick (SoRayPickAction *const action) [protected]This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

References SoAction::getState().

Referenced by SoText2::rayPick(), SoSphere::rayPick(), rayPick(), SoNurbsSurface::rayPick(), SoNurbsCurve::rayPick(), SoIndexedNurbsSurface::rayPick(), SoIndexedNurbsCurve::rayPick(), SoImage::rayPick(), SoCylinder::rayPick(), SoCube::rayPick(), and SoCone::rayPick().

void SoShape::computeObjectSpaceRay (SoRayPickAction *const action) [protected]This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

References SoRayPickAction::setObjectSpace().

Referenced by rayPick(), and SoImage::rayPick().

void SoShape::computeObjectSpaceRay (SoRayPickAction *const action, const SbMatrix & matrix) [protected]This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

References SoRayPickAction::setObjectSpace().

SoDetail * SoShape::createTriangleDetail (SoRayPickAction * action, const SoPrimitiveVertex * v1, const SoPrimitiveVertex * v2, const SoPrimitiveVertex * v3, SoPickedPoint * pp) [protected, virtual]Will create triangle detail for a SoPickedPoint. This method will only be called internally, when generatePrimitives() is used for picking (SoShape::rayPick() is not overridden).

This method returns NULL in Open Inventor, and subclasses will need to override this method to create details for a SoPickedPoint.

This is not necessary with Coin. Of course, if you choose to override it, it will work in the same way as Open Inventor.

For this to work, you must supply a face or line detail when generating primitives. If you supply NULL for the detail argument in SoShape::beginShape(), you'll have to override this method.

Reimplemented in SoAsciiText, SoIndexedNurbsSurface, SoNurbsSurface, and SoText3.

References SoDebugError::postInfo().

Referenced by invokeTriangleCallbacks().

SoDetail * SoShape::createLineSegmentDetail (SoRayPickAction * action, const SoPrimitiveVertex * v1, const SoPrimitiveVertex * v2, SoPickedPoint * pp) [protected, virtual]Will create line detail for a SoPickedPoint. This method will only be called internally, when generatePrimitives() is used for picking (SoShape::rayPick() is not overridden).

This method returns NULL in Open Inventor, and subclasses will need to override this method to create details for a SoPickedPoint.

This is not necessary with Coin. Of course, if you choose to override it, it will work in the same way as Open Inventor.

For this to work, you must supply a face or line detail when generating primitives. If you supply NULL for the detail argument in SoShape::beginShape(), you'll have to override this method.

Reimplemented in SoIndexedNurbsCurve, and SoNurbsCurve.

References SoDebugError::postInfo().

Referenced by invokeLineSegmentCallbacks().

SoDetail * SoShape::createPointDetail (SoRayPickAction * action, const SoPrimitiveVertex * v, SoPickedPoint * pp) [protected, virtual]Will create point detail for a SoPickedPoint. This method will only be called internally, when generatePrimitives() is used for picking (SoShape::rayPick() is not overridden).

This method returns NULL in Open Inventor, and subclasses will need to override this method to create details for a SoPickedPoint.

This is not necessary with Coin. Of course, if you choose to override it, it will work in the same way as Open Inventor.

For this to work, you must supply a point detail in the SoPrimitiveVertex in generatePrimitives().

References SoDetail::copy(), and SoPrimitiveVertex::getDetail().

Referenced by invokePointCallbacks().

void SoShape::invokeTriangleCallbacks (SoAction *const action, const SoPrimitiveVertex *const v1, const SoPrimitiveVertex *const v2, const SoPrimitiveVertex *const v3) [protected]This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

References SoRayPickAction::addIntersection(), createTriangleDetail(), SoAction::getClassTypeId(), SoPrimitiveVertex::getMaterialIndex(), SoPrimitiveVertex::getNormal(), SoPrimitiveVertex::getPoint(), SoAction::getState(), SoPrimitiveVertex::getTextureCoords(), SoAction::getTypeId(), SbVec3f::getValue(), SbVec4f::getValue(), SoGetPrimitiveCountAction::incNumTriangles(), SoRayPickAction::intersect(), SoCallbackAction::invokeTriangleCallbacks(), SoRayPickAction::isBetweenPlanes(), SoType::isDerivedFrom(), SbVec3f::normalize(), SoPickedPoint::setDetail(), SoPickedPoint::setMaterialIndex(), SoPickedPoint::setObjectNormal(), and SoPickedPoint::setObjectTextureCoords().

void SoShape::invokeLineSegmentCallbacks (SoAction *const action, const SoPrimitiveVertex *const v1, const SoPrimitiveVertex *const v2) [protected]This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

References SoRayPickAction::addIntersection(), createLineSegmentDetail(), SoAction::getClassTypeId(), SoPrimitiveVertex::getMaterialIndex(), SoPrimitiveVertex::getNormal(), SoPrimitiveVertex::getPoint(), SoPrimitiveVertex::getTextureCoords(), SoAction::getTypeId(), SbVec3f::getValue(), SbVec4f::getValue(), SoGetPrimitiveCountAction::incNumLines(), SoRayPickAction::intersect(), SoCallbackAction::invokeLineSegmentCallbacks(), SoRayPickAction::isBetweenPlanes(), SoType::isDerivedFrom(), SbVec3f::normalize(), SoPickedPoint::setDetail(), SoPickedPoint::setMaterialIndex(), SoPickedPoint::setObjectNormal(), and SoPickedPoint::setObjectTextureCoords().

void SoShape::invokePointCallbacks (SoAction *const action, const SoPrimitiveVertex *const v) [protected]This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

References SoRayPickAction::addIntersection(), createPointDetail(), SoAction::getClassTypeId(), SoPrimitiveVertex::getMaterialIndex(), SoPrimitiveVertex::getNormal(), SoPrimitiveVertex::getPoint(), SoPrimitiveVertex::getTextureCoords(), SoAction::getTypeId(), SbVec3f::getValue(), SbVec4f::getValue(), SoGetPrimitiveCountAction::incNumPoints(), SoRayPickAction::intersect(), SoCallbackAction::invokePointCallbacks(), SoRayPickAction::isBetweenPlanes(), SoType::isDerivedFrom(), SoPickedPoint::setDetail(), SoPickedPoint::setMaterialIndex(), SoPickedPoint::setObjectNormal(), and SoPickedPoint::setObjectTextureCoords().

void SoShape::beginShape (SoAction *const action, const TriangleShape shapetype, SoDetail *const detail = NULL) [protected]This method is used to generate primitives for a shape. It's typically called from a node's generatePrimitives() method. If you have your own shape and want to write a generatePrimitives() method for that shape, it's probably a good idea to take a peek in the generatePrimitives() method for a similar shape in Coin.

generatePrimitives() can contain several beginShape()/endShape() sequences. shapeVertex() is used for each vertex between beginShape() and endShape(). For instance, to generate primitives for a triangle you'd do something like this:

 
   SoPrimitiveVertex vertex;
 
   this->beginShape(action, SoShape::POLYGON);
   vertex.setPoint(SbVec3f(0.0f, 0.0f, 0.0f));
   this->shapeVertex(&vertex);
   vertex.setPoint(SbVec3f(1.0f, 0.0f, 0.0f));
   this->shapeVertex(&vertex);
   vertex.setPoint(SbVec3f(1.0f, 1.0f, 0.0f));
   this->shapeVertex(&vertex);
   this->endShape();
   .fi
 
 
 Note that the SoPrimitiveVertex instance can simply be placed on the stack and not allocated. SoShape will copy the needed information when you call shapeVertex().
 
 Before calling shapeVertex(), you can set extra information for the SoPrimitiveVertex, including normal, material index, and texture coordinates.
 
 This method is slightly different from its counterpart from the original Open Inventor library, as this method has an SoDetail as the last argument, and not an SoFaceDetail. This is because we accept more TriangleShape types, and the detail might be a SoFaceDetail or a SoLineDetail. There is no use sending in a SoPointDetail, as nothing will be done with it. 
 
 Referenced by SoTriangleStripSet::generatePrimitives(), SoQuadMesh::generatePrimitives(), SoPointSet::generatePrimitives(), SoLineSet::generatePrimitives(), SoIndexedTriangleStripSet::generatePrimitives(), SoIndexedFaceSet::generatePrimitives(), SoImage::generatePrimitives(), SoFaceSet::generatePrimitives(), and SoAsciiText::generatePrimitives().
 
 

void SoShape::shapeVertex (const SoPrimitiveVertex *const v) [protected]This method is used while generating primitives for a shape. See beginShape() for more details.

See also:

beginShape(), endShape()

Referenced by SoTriangleStripSet::generatePrimitives(), SoQuadMesh::generatePrimitives(), SoPointSet::generatePrimitives(), SoLineSet::generatePrimitives(), SoIndexedTriangleStripSet::generatePrimitives(), SoIndexedFaceSet::generatePrimitives(), SoImage::generatePrimitives(), SoFaceSet::generatePrimitives(), SoAsciiText::generatePrimitives(), and generateVertex().

void SoShape::endShape (void) [protected]This method is used while generating primitives for a shape. See beginShape() for more details.

See also:

beginShape(), shapeVertex()

Referenced by SoTriangleStripSet::generatePrimitives(), SoQuadMesh::generatePrimitives(), SoPointSet::generatePrimitives(), SoLineSet::generatePrimitives(), SoIndexedTriangleStripSet::generatePrimitives(), SoIndexedFaceSet::generatePrimitives(), SoImage::generatePrimitives(), SoFaceSet::generatePrimitives(), and SoAsciiText::generatePrimitives().

void SoShape::generateVertex (SoPrimitiveVertex *const pv, const SbVec3f & point, const SbBool usetexfunc, const SoTextureCoordinateElement *const tce, const float s, const float t, const SbVec3f & normal) [protected]Convenience function which sets up an SoPrimitiveVertex, and sends it using the SoShape::shapeVertex() function. 2D version

void SoShape::generateVertex (SoPrimitiveVertex *const pv, const SbVec3f & point, const SbBool usetexfunc, const SoTextureCoordinateElement *const tce, const float s, const float t, const float r, const SbVec3f & normal) [protected]Convenience function which sets up an SoPrimitiveVertex, and sends it using the SoShape::shapeVertex() function. 3D version.

This function is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.

Since:

Coin 2.0

References SoPrimitiveVertex::setNormal(), SoPrimitiveVertex::setPoint(), SoPrimitiveVertex::setTextureCoords(), SbVec4f::setValue(), and shapeVertex().

SbBool SoShape::startVertexArray (SoGLRenderAction * action, const SoCoordinateElement * coords, const SbVec3f * pervertexnormals, const SbBool texpervertex, const SbBool colorpervertex) [protected]Convenience method that enables vertex arrays and/or VBOs Returns TRUE if VBO is used.

See also:

finishVertexArray()

Since:

Coin 2.5

References SoGLRenderAction::getCacheContext(), and SoAction::getState().

Referenced by SoPointSet::GLRender(), SoIndexedLineSet::GLRender(), and SoIndexedFaceSet::GLRender().

void SoShape::finishVertexArray (SoGLRenderAction * action, const SbBool vbo, const SbBool normpervertex, const SbBool texpervertex, const SbBool colorpervertex) [protected]Should be called after rendering with vertex arrays. This method will disable arrays and VBOs enabled in the startVertexArray() function.

See also:

startVertexArray()

Since:

Coin 2.5

References SoAction::getState().

Referenced by SoPointSet::GLRender(), SoIndexedLineSet::GLRender(), and SoIndexedFaceSet::GLRender().

Author

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