SoTextureCoordinateObject

Langue: en

Autres versions - même langue

Version: 354829 (ubuntu - 24/10/10)

Section: 3 (Bibliothèques de fonctions)

NAME

SoTextureCoordinateObject -

The SoTextureCoordinateObject class generates texture coordinates by...

FIXME: not implemented yet. pederb, 2005-04-20.

SYNOPSIS


#include <Inventor/nodes/SoTextureCoordinateObject.h>

Inherits SoTextureCoordinateFunction.

Public Member Functions


SoTextureCoordinateObject (void)

virtual void doAction (SoAction *action)

virtual void GLRender (SoGLRenderAction *action)

virtual void pick (SoPickAction *action)

virtual void callback (SoCallbackAction *action)

Static Public Member Functions


static void initClass (void)

Public Attributes


SoSFVec4f factorS

SoSFVec4f factorT

SoSFVec4f factorR

SoSFVec4f factorQ

Protected Member Functions


virtual ~SoTextureCoordinateObject ()

Detailed Description

The SoTextureCoordinateObject class generates texture coordinates by...

FIXME: not implemented yet. pederb, 2005-04-20.

FILE FORMAT/DEFAULTS:

     TextureCoordinateObject {
         factorS 1 0 0 0
         factorT 0 1 0 0
         factorR 0 0 1 0
         factorQ 0 0 0 1
     }
 
 


 

Constructor & Destructor Documentation

SoTextureCoordinateObject::SoTextureCoordinateObject (void)Constructor.

SoTextureCoordinateObject::~SoTextureCoordinateObject () [protected, virtual]Destructor.

Member Function Documentation

void SoTextureCoordinateObject::initClass (void) [static]Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.

Reimplemented from SoTextureCoordinateFunction.

void SoTextureCoordinateObject::doAction (SoAction * action) [virtual]This function performs the typical operation of a node for any action.

Reimplemented from SoNode.

void SoTextureCoordinateObject::GLRender (SoGLRenderAction * action) [virtual]Action method for the SoGLRenderAction.

This is called during rendering traversals. Nodes influencing the rendering state in any way or who wants to throw geometry primitives at OpenGL overrides this method.

Reimplemented from SoNode.

void SoTextureCoordinateObject::pick (SoPickAction * action) [virtual]Action method for SoPickAction.

Does common processing for SoPickAction action instances.

Reimplemented from SoNode.

void SoTextureCoordinateObject::callback (SoCallbackAction * action) [virtual]Action method for SoCallbackAction.

Simply updates the state according to how the node behaves for the render action, so the application programmer can use the SoCallbackAction for extracting information about the scene graph.

Reimplemented from SoNode.

Member Data Documentation

SoSFVec3f SoTextureCoordinateObject::factorSFIXME doc.

SoSFVec3f SoTextureCoordinateObject::factorTFIXME doc.

SoSFVec3f SoTextureCoordinateObject::factorRFIXME doc.

SoSFVec3f SoTextureCoordinateObject::factorQFIXME doc.

Author

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