SoTextureCoordinateReflectionMap

Langue: en

Autres versions - même langue

Version: 355071 (ubuntu - 24/10/10)

Section: 3 (Bibliothèques de fonctions)

NAME

SoTextureCoordinateReflectionMap -

The SoTextureCoordinateReflectionMap class generates 3D reflection texture coordinates.

This node is usually used along with a SoCubeMapTexture node...

SYNOPSIS


#include <Inventor/nodes/SoTextureCoordinateReflectionMap.h>

Inherits SoTextureCoordinateFunction.

Public Member Functions


SoTextureCoordinateReflectionMap (void)

virtual void doAction (SoAction *action)

virtual void GLRender (SoGLRenderAction *action)

virtual void pick (SoPickAction *action)

virtual void callback (SoCallbackAction *action)

Static Public Member Functions


static void initClass (void)

Protected Member Functions


virtual ~SoTextureCoordinateReflectionMap ()

Detailed Description

The SoTextureCoordinateReflectionMap class generates 3D reflection texture coordinates.

This node is usually used along with a SoCubeMapTexture node...

FIXME: more doc.

FILE FORMAT/DEFAULTS:

     TextureCoordinateReflectionMap {
     }
 
 


 

Constructor & Destructor Documentation

SoTextureCoordinateReflectionMap::SoTextureCoordinateReflectionMap (void)Constructor.

SoTextureCoordinateReflectionMap::~SoTextureCoordinateReflectionMap () [protected, virtual]Destructor.

Member Function Documentation

void SoTextureCoordinateReflectionMap::initClass (void) [static]Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.

Reimplemented from SoTextureCoordinateFunction.

void SoTextureCoordinateReflectionMap::doAction (SoAction * action) [virtual]This function performs the typical operation of a node for any action.

Reimplemented from SoNode.

void SoTextureCoordinateReflectionMap::GLRender (SoGLRenderAction * action) [virtual]Action method for the SoGLRenderAction.

This is called during rendering traversals. Nodes influencing the rendering state in any way or who wants to throw geometry primitives at OpenGL overrides this method.

Reimplemented from SoNode.

void SoTextureCoordinateReflectionMap::pick (SoPickAction * action) [virtual]Action method for SoPickAction.

Does common processing for SoPickAction action instances.

Reimplemented from SoNode.

void SoTextureCoordinateReflectionMap::callback (SoCallbackAction * action) [virtual]Action method for SoCallbackAction.

Simply updates the state according to how the node behaves for the render action, so the application programmer can use the SoCallbackAction for extracting information about the scene graph.

Reimplemented from SoNode.

Author

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